namespace Mitria_Minecraft_Launcher { partial class LauncherForm { /// /// 필수 디자이너 변수입니다. /// private System.ComponentModel.IContainer components = null; /// /// 사용 중인 모든 리소스를 정리합니다. /// /// 관리되는 리소스를 삭제해야 하면 true이고, 그렇지 않으면 false입니다. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form 디자이너에서 생성한 코드 /// /// 디자이너 지원에 필요한 메서드입니다. /// 이 메서드의 내용을 코드 편집기로 수정하지 마세요. /// private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(LauncherForm)); this.button_Run = new System.Windows.Forms.Button(); this.label_MinecraftPlayerName = new System.Windows.Forms.Label(); this.textBox_MinecraftPlayerName = new System.Windows.Forms.TextBox(); this.label_First = new System.Windows.Forms.Label(); this.label_Second = new System.Windows.Forms.Label(); this.groupBox_MinecraftRun = new System.Windows.Forms.GroupBox(); this.groupBox_Progress = new System.Windows.Forms.GroupBox(); this.label_Second_Percentage = new System.Windows.Forms.Label(); this.label_First_Percentage = new System.Windows.Forms.Label(); this.textBox_ProgressLog = new System.Windows.Forms.TextBox(); this.progressBar_Second = new System.Windows.Forms.ProgressBar(); this.progressBar_First = new System.Windows.Forms.ProgressBar(); this.groupBox_LauncherSettings = new System.Windows.Forms.GroupBox(); this.button_Open_GameDirectory = new System.Windows.Forms.Button(); this.button_Report = new System.Windows.Forms.Button(); this.button_Open_LauncherDirectory = new System.Windows.Forms.Button(); this.button_Setup = new System.Windows.Forms.Button(); this.groupBox_MinecraftRun.SuspendLayout(); this.groupBox_Progress.SuspendLayout(); this.groupBox_LauncherSettings.SuspendLayout(); this.SuspendLayout(); // // button_Run // this.button_Run.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63))))); this.button_Run.FlatStyle = System.Windows.Forms.FlatStyle.Flat; this.button_Run.Location = new System.Drawing.Point(230, 30); this.button_Run.Name = "button_Run"; this.button_Run.Size = new System.Drawing.Size(50, 41); this.button_Run.TabIndex = 1; this.button_Run.Text = "Run"; this.button_Run.UseVisualStyleBackColor = false; this.button_Run.Click += new System.EventHandler(this.button_Run_Click); // // label_MinecraftPlayerName // this.label_MinecraftPlayerName.AutoSize = true; this.label_MinecraftPlayerName.Location = new System.Drawing.Point(20, 30); this.label_MinecraftPlayerName.Name = "label_MinecraftPlayerName"; this.label_MinecraftPlayerName.Size = new System.Drawing.Size(131, 12); this.label_MinecraftPlayerName.TabIndex = 0; this.label_MinecraftPlayerName.Text = "Minecraft PlayerName"; // // textBox_MinecraftPlayerName // this.textBox_MinecraftPlayerName.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(68)))), ((int)(((byte)(75))))); this.textBox_MinecraftPlayerName.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle; this.textBox_MinecraftPlayerName.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255))))); this.textBox_MinecraftPlayerName.Location = new System.Drawing.Point(35, 50); this.textBox_MinecraftPlayerName.Name = "textBox_MinecraftPlayerName"; this.textBox_MinecraftPlayerName.Size = new System.Drawing.Size(178, 21); this.textBox_MinecraftPlayerName.TabIndex = 0; // // label_First // this.label_First.AutoSize = true; this.label_First.Location = new System.Drawing.Point(30, 30); this.label_First.Name = "label_First"; this.label_First.Size = new System.Drawing.Size(35, 12); this.label_First.TabIndex = 1; this.label_First.Text = "[0/0]"; // // label_Second // this.label_Second.AutoSize = true; this.label_Second.Location = new System.Drawing.Point(30, 110); this.label_Second.Name = "label_Second"; this.label_Second.Size = new System.Drawing.Size(35, 12); this.label_Second.TabIndex = 1; this.label_Second.Text = "[0/0]"; // // groupBox_MinecraftRun // this.groupBox_MinecraftRun.Controls.Add(this.label_MinecraftPlayerName); this.groupBox_MinecraftRun.Controls.Add(this.textBox_MinecraftPlayerName); this.groupBox_MinecraftRun.Controls.Add(this.button_Run); this.groupBox_MinecraftRun.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255))))); this.groupBox_MinecraftRun.Location = new System.Drawing.Point(262, 260); this.groupBox_MinecraftRun.Name = "groupBox_MinecraftRun"; this.groupBox_MinecraftRun.Size = new System.Drawing.Size(300, 90); this.groupBox_MinecraftRun.TabIndex = 0; this.groupBox_MinecraftRun.TabStop = false; this.groupBox_MinecraftRun.Text = "Minecarft Run"; // // groupBox_Progress // this.groupBox_Progress.Controls.Add(this.label_Second_Percentage); this.groupBox_Progress.Controls.Add(this.label_First_Percentage); this.groupBox_Progress.Controls.Add(this.label_First); this.groupBox_Progress.Controls.Add(this.textBox_ProgressLog); this.groupBox_Progress.Controls.Add(this.label_Second); this.groupBox_Progress.Controls.Add(this.progressBar_Second); this.groupBox_Progress.Controls.Add(this.progressBar_First); this.groupBox_Progress.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255))))); this.groupBox_Progress.Location = new System.Drawing.Point(12, 12); this.groupBox_Progress.Name = "groupBox_Progress"; this.groupBox_Progress.Size = new System.Drawing.Size(550, 240); this.groupBox_Progress.TabIndex = 0; this.groupBox_Progress.TabStop = false; this.groupBox_Progress.Text = "Progress"; // // label_Second_Percentage // this.label_Second_Percentage.Location = new System.Drawing.Point(178, 110); this.label_Second_Percentage.Name = "label_Second_Percentage"; this.label_Second_Percentage.Size = new System.Drawing.Size(52, 12); this.label_Second_Percentage.TabIndex = 2; this.label_Second_Percentage.Text = "100%"; this.label_Second_Percentage.TextAlign = System.Drawing.ContentAlignment.MiddleRight; // // label_First_Percentage // this.label_First_Percentage.Location = new System.Drawing.Point(180, 30); this.label_First_Percentage.Name = "label_First_Percentage"; this.label_First_Percentage.Size = new System.Drawing.Size(50, 12); this.label_First_Percentage.TabIndex = 2; this.label_First_Percentage.Text = "100%"; this.label_First_Percentage.TextAlign = System.Drawing.ContentAlignment.MiddleRight; // // textBox_ProgressLog // this.textBox_ProgressLog.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63))))); this.textBox_ProgressLog.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle; this.textBox_ProgressLog.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255))))); this.textBox_ProgressLog.Location = new System.Drawing.Point(260, 30); this.textBox_ProgressLog.Multiline = true; this.textBox_ProgressLog.Name = "textBox_ProgressLog"; this.textBox_ProgressLog.ReadOnly = true; this.textBox_ProgressLog.ScrollBars = System.Windows.Forms.ScrollBars.Vertical; this.textBox_ProgressLog.Size = new System.Drawing.Size(270, 170); this.textBox_ProgressLog.TabIndex = 0; this.textBox_ProgressLog.TabStop = false; // // progressBar_Second // this.progressBar_Second.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(185)))), ((int)(((byte)(187)))), ((int)(((byte)(190))))); this.progressBar_Second.Location = new System.Drawing.Point(30, 130); this.progressBar_Second.Name = "progressBar_Second"; this.progressBar_Second.Size = new System.Drawing.Size(200, 30); this.progressBar_Second.TabIndex = 0; // // progressBar_First // this.progressBar_First.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(185)))), ((int)(((byte)(187)))), ((int)(((byte)(190))))); this.progressBar_First.Location = new System.Drawing.Point(30, 50); this.progressBar_First.Name = "progressBar_First"; this.progressBar_First.Size = new System.Drawing.Size(200, 30); this.progressBar_First.TabIndex = 0; // // groupBox_LauncherSettings // this.groupBox_LauncherSettings.Controls.Add(this.button_Open_GameDirectory); this.groupBox_LauncherSettings.Controls.Add(this.button_Report); this.groupBox_LauncherSettings.Controls.Add(this.button_Open_LauncherDirectory); this.groupBox_LauncherSettings.Controls.Add(this.button_Setup); this.groupBox_LauncherSettings.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255))))); this.groupBox_LauncherSettings.Location = new System.Drawing.Point(12, 260); this.groupBox_LauncherSettings.Name = "groupBox_LauncherSettings"; this.groupBox_LauncherSettings.Size = new System.Drawing.Size(244, 90); this.groupBox_LauncherSettings.TabIndex = 0; this.groupBox_LauncherSettings.TabStop = false; this.groupBox_LauncherSettings.Text = "Launcher Settings"; // // button_Open_GameDirectory // this.button_Open_GameDirectory.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63))))); this.button_Open_GameDirectory.FlatStyle = System.Windows.Forms.FlatStyle.Flat; this.button_Open_GameDirectory.Location = new System.Drawing.Point(120, 55); this.button_Open_GameDirectory.Name = "button_Open_GameDirectory"; this.button_Open_GameDirectory.Size = new System.Drawing.Size(110, 25); this.button_Open_GameDirectory.TabIndex = 2; this.button_Open_GameDirectory.TabStop = false; this.button_Open_GameDirectory.Text = "Game Folder"; this.button_Open_GameDirectory.UseVisualStyleBackColor = false; this.button_Open_GameDirectory.Click += new System.EventHandler(this.button_Open_GameDirectory_Click); // // button_Report // this.button_Report.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63))))); this.button_Report.FlatStyle = System.Windows.Forms.FlatStyle.Flat; this.button_Report.Location = new System.Drawing.Point(20, 55); this.button_Report.Name = "button_Report"; this.button_Report.Size = new System.Drawing.Size(85, 25); this.button_Report.TabIndex = 1; this.button_Report.TabStop = false; this.button_Report.Text = "Report"; this.button_Report.UseVisualStyleBackColor = false; this.button_Report.Click += new System.EventHandler(this.button_Report_Click); // // button_Open_LauncherDirectory // this.button_Open_LauncherDirectory.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63))))); this.button_Open_LauncherDirectory.FlatStyle = System.Windows.Forms.FlatStyle.Flat; this.button_Open_LauncherDirectory.Location = new System.Drawing.Point(120, 20); this.button_Open_LauncherDirectory.Name = "button_Open_LauncherDirectory"; this.button_Open_LauncherDirectory.Size = new System.Drawing.Size(110, 25); this.button_Open_LauncherDirectory.TabIndex = 1; this.button_Open_LauncherDirectory.TabStop = false; this.button_Open_LauncherDirectory.Text = "Launcher Folder"; this.button_Open_LauncherDirectory.UseVisualStyleBackColor = false; this.button_Open_LauncherDirectory.Click += new System.EventHandler(this.button_Open_LauncherDirectory_Click); // // button_Setup // this.button_Setup.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63))))); this.button_Setup.FlatStyle = System.Windows.Forms.FlatStyle.Flat; this.button_Setup.Location = new System.Drawing.Point(20, 20); this.button_Setup.Name = "button_Setup"; this.button_Setup.Size = new System.Drawing.Size(85, 25); this.button_Setup.TabIndex = 0; this.button_Setup.TabStop = false; this.button_Setup.Text = "Base Setup"; this.button_Setup.UseVisualStyleBackColor = false; this.button_Setup.Click += new System.EventHandler(this.button_Setup_Click); // // LauncherForm // this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63))))); this.ClientSize = new System.Drawing.Size(574, 360); this.Controls.Add(this.groupBox_LauncherSettings); this.Controls.Add(this.groupBox_Progress); this.Controls.Add(this.groupBox_MinecraftRun); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle; this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon"))); this.MaximizeBox = false; this.MinimizeBox = false; this.Name = "LauncherForm"; this.Text = "This"; this.Load += new System.EventHandler(this.LauncherForm_Load); this.groupBox_MinecraftRun.ResumeLayout(false); this.groupBox_MinecraftRun.PerformLayout(); this.groupBox_Progress.ResumeLayout(false); this.groupBox_Progress.PerformLayout(); this.groupBox_LauncherSettings.ResumeLayout(false); this.ResumeLayout(false); } #endregion private System.Windows.Forms.Button button_Run; private System.Windows.Forms.Label label_MinecraftPlayerName; private System.Windows.Forms.TextBox textBox_MinecraftPlayerName; private System.Windows.Forms.Label label_First; private System.Windows.Forms.Label label_Second; private System.Windows.Forms.GroupBox groupBox_MinecraftRun; private System.Windows.Forms.GroupBox groupBox_Progress; private System.Windows.Forms.TextBox textBox_ProgressLog; private System.Windows.Forms.ProgressBar progressBar_Second; private System.Windows.Forms.ProgressBar progressBar_First; private System.Windows.Forms.GroupBox groupBox_LauncherSettings; private System.Windows.Forms.Button button_Setup; private System.Windows.Forms.Label label_Second_Percentage; private System.Windows.Forms.Label label_First_Percentage; private System.Windows.Forms.Button button_Report; private System.Windows.Forms.Button button_Open_LauncherDirectory; private System.Windows.Forms.Button button_Open_GameDirectory; } }