namespace Mitria_Minecraft_Launcher
{
partial class LauncherForm
{
///
/// 필수 디자이너 변수입니다.
///
private System.ComponentModel.IContainer components = null;
///
/// 사용 중인 모든 리소스를 정리합니다.
///
/// 관리되는 리소스를 삭제해야 하면 true이고, 그렇지 않으면 false입니다.
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form 디자이너에서 생성한 코드
///
/// 디자이너 지원에 필요한 메서드입니다.
/// 이 메서드의 내용을 코드 편집기로 수정하지 마세요.
///
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(LauncherForm));
this.button_Run = new System.Windows.Forms.Button();
this.label_MinecraftPlayerName = new System.Windows.Forms.Label();
this.textBox_MinecraftPlayerName = new System.Windows.Forms.TextBox();
this.label_First = new System.Windows.Forms.Label();
this.label_Second = new System.Windows.Forms.Label();
this.groupBox_MinecraftRun = new System.Windows.Forms.GroupBox();
this.groupBox_Progress = new System.Windows.Forms.GroupBox();
this.label_Second_Percentage = new System.Windows.Forms.Label();
this.label_First_Percentage = new System.Windows.Forms.Label();
this.textBox_ProgressLog = new System.Windows.Forms.TextBox();
this.progressBar_Second = new System.Windows.Forms.ProgressBar();
this.progressBar_First = new System.Windows.Forms.ProgressBar();
this.groupBox_LauncherSettings = new System.Windows.Forms.GroupBox();
this.button_Open_GameDirectory = new System.Windows.Forms.Button();
this.button_Report = new System.Windows.Forms.Button();
this.button_Open_LauncherDirectory = new System.Windows.Forms.Button();
this.button_Setup = new System.Windows.Forms.Button();
this.groupBox_MinecraftRun.SuspendLayout();
this.groupBox_Progress.SuspendLayout();
this.groupBox_LauncherSettings.SuspendLayout();
this.SuspendLayout();
//
// button_Run
//
this.button_Run.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63)))));
this.button_Run.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button_Run.Location = new System.Drawing.Point(230, 30);
this.button_Run.Name = "button_Run";
this.button_Run.Size = new System.Drawing.Size(50, 41);
this.button_Run.TabIndex = 1;
this.button_Run.Text = "Run";
this.button_Run.UseVisualStyleBackColor = false;
this.button_Run.Click += new System.EventHandler(this.button_Run_Click);
//
// label_MinecraftPlayerName
//
this.label_MinecraftPlayerName.AutoSize = true;
this.label_MinecraftPlayerName.Location = new System.Drawing.Point(20, 30);
this.label_MinecraftPlayerName.Name = "label_MinecraftPlayerName";
this.label_MinecraftPlayerName.Size = new System.Drawing.Size(131, 12);
this.label_MinecraftPlayerName.TabIndex = 0;
this.label_MinecraftPlayerName.Text = "Minecraft PlayerName";
//
// textBox_MinecraftPlayerName
//
this.textBox_MinecraftPlayerName.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(68)))), ((int)(((byte)(75)))));
this.textBox_MinecraftPlayerName.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.textBox_MinecraftPlayerName.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
this.textBox_MinecraftPlayerName.Location = new System.Drawing.Point(35, 50);
this.textBox_MinecraftPlayerName.Name = "textBox_MinecraftPlayerName";
this.textBox_MinecraftPlayerName.Size = new System.Drawing.Size(178, 21);
this.textBox_MinecraftPlayerName.TabIndex = 0;
//
// label_First
//
this.label_First.AutoSize = true;
this.label_First.Location = new System.Drawing.Point(30, 30);
this.label_First.Name = "label_First";
this.label_First.Size = new System.Drawing.Size(35, 12);
this.label_First.TabIndex = 1;
this.label_First.Text = "[0/0]";
//
// label_Second
//
this.label_Second.AutoSize = true;
this.label_Second.Location = new System.Drawing.Point(30, 110);
this.label_Second.Name = "label_Second";
this.label_Second.Size = new System.Drawing.Size(35, 12);
this.label_Second.TabIndex = 1;
this.label_Second.Text = "[0/0]";
//
// groupBox_MinecraftRun
//
this.groupBox_MinecraftRun.Controls.Add(this.label_MinecraftPlayerName);
this.groupBox_MinecraftRun.Controls.Add(this.textBox_MinecraftPlayerName);
this.groupBox_MinecraftRun.Controls.Add(this.button_Run);
this.groupBox_MinecraftRun.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
this.groupBox_MinecraftRun.Location = new System.Drawing.Point(262, 260);
this.groupBox_MinecraftRun.Name = "groupBox_MinecraftRun";
this.groupBox_MinecraftRun.Size = new System.Drawing.Size(300, 90);
this.groupBox_MinecraftRun.TabIndex = 0;
this.groupBox_MinecraftRun.TabStop = false;
this.groupBox_MinecraftRun.Text = "Minecarft Run";
//
// groupBox_Progress
//
this.groupBox_Progress.Controls.Add(this.label_Second_Percentage);
this.groupBox_Progress.Controls.Add(this.label_First_Percentage);
this.groupBox_Progress.Controls.Add(this.label_First);
this.groupBox_Progress.Controls.Add(this.textBox_ProgressLog);
this.groupBox_Progress.Controls.Add(this.label_Second);
this.groupBox_Progress.Controls.Add(this.progressBar_Second);
this.groupBox_Progress.Controls.Add(this.progressBar_First);
this.groupBox_Progress.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
this.groupBox_Progress.Location = new System.Drawing.Point(12, 12);
this.groupBox_Progress.Name = "groupBox_Progress";
this.groupBox_Progress.Size = new System.Drawing.Size(550, 240);
this.groupBox_Progress.TabIndex = 0;
this.groupBox_Progress.TabStop = false;
this.groupBox_Progress.Text = "Progress";
//
// label_Second_Percentage
//
this.label_Second_Percentage.Location = new System.Drawing.Point(178, 110);
this.label_Second_Percentage.Name = "label_Second_Percentage";
this.label_Second_Percentage.Size = new System.Drawing.Size(52, 12);
this.label_Second_Percentage.TabIndex = 2;
this.label_Second_Percentage.Text = "100%";
this.label_Second_Percentage.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
//
// label_First_Percentage
//
this.label_First_Percentage.Location = new System.Drawing.Point(180, 30);
this.label_First_Percentage.Name = "label_First_Percentage";
this.label_First_Percentage.Size = new System.Drawing.Size(50, 12);
this.label_First_Percentage.TabIndex = 2;
this.label_First_Percentage.Text = "100%";
this.label_First_Percentage.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
//
// textBox_ProgressLog
//
this.textBox_ProgressLog.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63)))));
this.textBox_ProgressLog.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.textBox_ProgressLog.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
this.textBox_ProgressLog.Location = new System.Drawing.Point(260, 30);
this.textBox_ProgressLog.Multiline = true;
this.textBox_ProgressLog.Name = "textBox_ProgressLog";
this.textBox_ProgressLog.ReadOnly = true;
this.textBox_ProgressLog.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
this.textBox_ProgressLog.Size = new System.Drawing.Size(270, 170);
this.textBox_ProgressLog.TabIndex = 0;
this.textBox_ProgressLog.TabStop = false;
//
// progressBar_Second
//
this.progressBar_Second.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(185)))), ((int)(((byte)(187)))), ((int)(((byte)(190)))));
this.progressBar_Second.Location = new System.Drawing.Point(30, 130);
this.progressBar_Second.Name = "progressBar_Second";
this.progressBar_Second.Size = new System.Drawing.Size(200, 30);
this.progressBar_Second.TabIndex = 0;
//
// progressBar_First
//
this.progressBar_First.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(185)))), ((int)(((byte)(187)))), ((int)(((byte)(190)))));
this.progressBar_First.Location = new System.Drawing.Point(30, 50);
this.progressBar_First.Name = "progressBar_First";
this.progressBar_First.Size = new System.Drawing.Size(200, 30);
this.progressBar_First.TabIndex = 0;
//
// groupBox_LauncherSettings
//
this.groupBox_LauncherSettings.Controls.Add(this.button_Open_GameDirectory);
this.groupBox_LauncherSettings.Controls.Add(this.button_Report);
this.groupBox_LauncherSettings.Controls.Add(this.button_Open_LauncherDirectory);
this.groupBox_LauncherSettings.Controls.Add(this.button_Setup);
this.groupBox_LauncherSettings.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
this.groupBox_LauncherSettings.Location = new System.Drawing.Point(12, 260);
this.groupBox_LauncherSettings.Name = "groupBox_LauncherSettings";
this.groupBox_LauncherSettings.Size = new System.Drawing.Size(244, 90);
this.groupBox_LauncherSettings.TabIndex = 0;
this.groupBox_LauncherSettings.TabStop = false;
this.groupBox_LauncherSettings.Text = "Launcher Settings";
//
// button_Open_GameDirectory
//
this.button_Open_GameDirectory.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63)))));
this.button_Open_GameDirectory.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button_Open_GameDirectory.Location = new System.Drawing.Point(120, 55);
this.button_Open_GameDirectory.Name = "button_Open_GameDirectory";
this.button_Open_GameDirectory.Size = new System.Drawing.Size(110, 25);
this.button_Open_GameDirectory.TabIndex = 2;
this.button_Open_GameDirectory.TabStop = false;
this.button_Open_GameDirectory.Text = "Game Folder";
this.button_Open_GameDirectory.UseVisualStyleBackColor = false;
this.button_Open_GameDirectory.Click += new System.EventHandler(this.button_Open_GameDirectory_Click);
//
// button_Report
//
this.button_Report.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63)))));
this.button_Report.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button_Report.Location = new System.Drawing.Point(20, 55);
this.button_Report.Name = "button_Report";
this.button_Report.Size = new System.Drawing.Size(85, 25);
this.button_Report.TabIndex = 1;
this.button_Report.TabStop = false;
this.button_Report.Text = "Report";
this.button_Report.UseVisualStyleBackColor = false;
this.button_Report.Click += new System.EventHandler(this.button_Report_Click);
//
// button_Open_LauncherDirectory
//
this.button_Open_LauncherDirectory.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63)))));
this.button_Open_LauncherDirectory.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button_Open_LauncherDirectory.Location = new System.Drawing.Point(120, 20);
this.button_Open_LauncherDirectory.Name = "button_Open_LauncherDirectory";
this.button_Open_LauncherDirectory.Size = new System.Drawing.Size(110, 25);
this.button_Open_LauncherDirectory.TabIndex = 1;
this.button_Open_LauncherDirectory.TabStop = false;
this.button_Open_LauncherDirectory.Text = "Launcher Folder";
this.button_Open_LauncherDirectory.UseVisualStyleBackColor = false;
this.button_Open_LauncherDirectory.Click += new System.EventHandler(this.button_Open_LauncherDirectory_Click);
//
// button_Setup
//
this.button_Setup.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63)))));
this.button_Setup.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button_Setup.Location = new System.Drawing.Point(20, 20);
this.button_Setup.Name = "button_Setup";
this.button_Setup.Size = new System.Drawing.Size(85, 25);
this.button_Setup.TabIndex = 0;
this.button_Setup.TabStop = false;
this.button_Setup.Text = "Base Setup";
this.button_Setup.UseVisualStyleBackColor = false;
this.button_Setup.Click += new System.EventHandler(this.button_Setup_Click);
//
// LauncherForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63)))));
this.ClientSize = new System.Drawing.Size(574, 360);
this.Controls.Add(this.groupBox_LauncherSettings);
this.Controls.Add(this.groupBox_Progress);
this.Controls.Add(this.groupBox_MinecraftRun);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "LauncherForm";
this.Text = "This";
this.Load += new System.EventHandler(this.LauncherForm_Load);
this.groupBox_MinecraftRun.ResumeLayout(false);
this.groupBox_MinecraftRun.PerformLayout();
this.groupBox_Progress.ResumeLayout(false);
this.groupBox_Progress.PerformLayout();
this.groupBox_LauncherSettings.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Button button_Run;
private System.Windows.Forms.Label label_MinecraftPlayerName;
private System.Windows.Forms.TextBox textBox_MinecraftPlayerName;
private System.Windows.Forms.Label label_First;
private System.Windows.Forms.Label label_Second;
private System.Windows.Forms.GroupBox groupBox_MinecraftRun;
private System.Windows.Forms.GroupBox groupBox_Progress;
private System.Windows.Forms.TextBox textBox_ProgressLog;
private System.Windows.Forms.ProgressBar progressBar_Second;
private System.Windows.Forms.ProgressBar progressBar_First;
private System.Windows.Forms.GroupBox groupBox_LauncherSettings;
private System.Windows.Forms.Button button_Setup;
private System.Windows.Forms.Label label_Second_Percentage;
private System.Windows.Forms.Label label_First_Percentage;
private System.Windows.Forms.Button button_Report;
private System.Windows.Forms.Button button_Open_LauncherDirectory;
private System.Windows.Forms.Button button_Open_GameDirectory;
}
}