- First Update
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86
Mitria_Minecraft_Launcher/Settings.cs
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86
Mitria_Minecraft_Launcher/Settings.cs
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using System;
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using System.Collections.Generic;
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namespace Mitria_Minecraft_Launcher
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{
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public static class Settings
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{
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#pragma warning disable S1104 // Fields should not have public accessibility
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#pragma warning disable S2223 // Non-constant static fields should not be visible
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public static LauncherConfig UserLauncherConfig;
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public static ClientVersion UserClientVersion;
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public static readonly string UserLauncherConfigPath = "config.xml";
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public static readonly string UserClientVersionPath = "version.xml"; // 위치 // 게임 디렉토리 +
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public static readonly string CustomDataDirectory = "CustomData";
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public static readonly string RuntimeLocation = "runtime";
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#pragma warning disable S1075 // URIs should not be hardcoded
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public static readonly string ServerBaseUrl = "http://mitria.kr/Patchdata";
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#pragma warning restore S1075 // URIs should not be hardcoded
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public static readonly string ServerLauncherPatchInformationFile = "/Launcher.xml";
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public static readonly string ServerDataPatchInformationFile = "/Data.xml";
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public static readonly string BaseArgument = @"-XX:+UseG1GC -Xmx8G -Xms8G -Dsun.rmi.dgc.server.gcInterval=2147483646 -XX:+UnlockExperimentalVMOptions -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M";
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public static void LoadUserLauncherConfig()
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{
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string path = System.IO.Path.GetFullPath(UserLauncherConfigPath);
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if (System.IO.File.Exists(path))
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{
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UserLauncherConfig = CommonLibrary.XMLSystem.LoadFromPath<LauncherConfig>(path);
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}
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else
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{
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UserLauncherConfig = new LauncherConfig();
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UserLauncherConfig.MinecraftPlayerName = string.Empty;
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UserLauncherConfig.Argument = Settings.BaseArgument;
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UserLauncherConfig.GameDirectory = @"C:\Games\Mitria";
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UserLauncherConfig.ShellView = false;
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UserLauncherConfig.RuntimeVersion = "0.0.0.0";
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UserLauncherConfig.CustomData = new List<string>();
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}
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}
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public static void SaveUserLauncherConfig()
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{
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string path = System.IO.Path.GetFullPath(UserLauncherConfigPath);
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string pathDirectory = System.IO.Path.GetDirectoryName(path);
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if (!System.IO.Directory.Exists(pathDirectory))
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{
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System.IO.Directory.CreateDirectory(pathDirectory);
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}
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CommonLibrary.XMLSystem.Save(path, UserLauncherConfig);
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}
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public static void LoadUserClientVersion()
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{
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string path = CommonLibrary.Extensions.PathCombineW(UserLauncherConfig.GameDirectory, UserClientVersionPath);
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if (System.IO.File.Exists(path))
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{
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UserClientVersion = CommonLibrary.XMLSystem.LoadFromPath<ClientVersion>(path);
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}
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else
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{
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UserClientVersion = new ClientVersion();
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UserClientVersion.PackageVersion = "0.0.0.0";
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UserClientVersion.PackageDirectorys = new List<string>();
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UserClientVersion.ComponentVersion = "0.0.0.0";
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UserClientVersion.ComponentDirectorys = new List<string>();
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}
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}
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public static void SaveUserClientVersion()
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{
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string path = CommonLibrary.Extensions.PathCombineW(UserLauncherConfig.GameDirectory, UserClientVersionPath);
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string pathDirectory = System.IO.Path.GetDirectoryName(path);
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if (!System.IO.Directory.Exists(pathDirectory))
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{
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System.IO.Directory.CreateDirectory(pathDirectory);
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}
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CommonLibrary.XMLSystem.Save(path, UserClientVersion);
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}
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}
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}
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