- First Update
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145
Mitria_Minecraft_Updater/Settings.cs
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145
Mitria_Minecraft_Updater/Settings.cs
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using System;
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namespace Mitria_Minecraft_Updater
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{
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public static class Settings
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{
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#pragma warning disable S1104 // Fields should not have public accessibility
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#pragma warning disable S2223 // Non-constant static fields should not be visible
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public static Config config;
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#pragma warning restore S2223 // Non-constant static fields should not be visible
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#pragma warning restore S1104 // Fields should not have public accessibility
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public static readonly string configPath = "config.xml";
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private static void InitializationConfig()
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{
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// 줄여야함
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config.Source = "./Source";
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config.Target = "./Target";
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config.InformationToLauncher = "/Launcher.xml";
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config.InformationToData = "/Data.xml";
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config.LauncherSource = "/Launcher";
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config.LauncherUrl = "/Data/Launcher";
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config.LauncherFileName = "MitriaMLauncher.exe";
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config.RuntimeSource = "/Runtime";
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config.RuntimeUrl = "/Data/Runtime";
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config.RuntimeFilename = "Runtime.pack";
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config.PackageSource = "/Package";
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config.PackageUrl = "/Data/Package";
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config.PackageFilename = "Package.pack";
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config.ComponentSource = "/Component";
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config.ComponentUrl = "/Data/Component";
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}
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public static void LoadConfig()
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{
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if (System.IO.File.Exists(configPath))
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{
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config = CommonLibrary.XMLSystem.LoadFromPath<Config>(configPath);
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}
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else
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{
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InitializationConfig();
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SaveConfig();
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}
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}
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public static void SaveConfig()
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{
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CommonLibrary.XMLSystem.Save(configPath, config);
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}
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public static CommonLibrary.LauncherPatchInformation LoadLauncherPatchInformation()
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{
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CommonLibrary.LauncherPatchInformation launcherPatchInformation = new CommonLibrary.LauncherPatchInformation();
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string fullPath = CommonLibrary.Extensions.PathCombineL(config.Target, config.InformationToLauncher);
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if (System.IO.File.Exists(fullPath))
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{
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launcherPatchInformation = CommonLibrary.XMLSystem.LoadFromPath<CommonLibrary.LauncherPatchInformation>(fullPath);
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}
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else
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{
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launcherPatchInformation.Version = "0.0.0.0";
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}
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// 혹시모를 변경 될수도 있음
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launcherPatchInformation.LauncherUrl = config.LauncherUrl;
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launcherPatchInformation.LauncherFileName = config.LauncherFileName;
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return launcherPatchInformation;
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}
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public static void SaveLauncherPatchInformation(CommonLibrary.LauncherPatchInformation launcherPatchInformation)
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{
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string fullPath = CommonLibrary.Extensions.PathCombineL(config.Target, config.InformationToLauncher);
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if (!System.IO.Directory.Exists(config.Target))
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{
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System.IO.Directory.CreateDirectory(config.Target);
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}
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CommonLibrary.XMLSystem.Save(fullPath, launcherPatchInformation);
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}
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public static CommonLibrary.DataPatchInformation LoadDataPatchInformation()
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{
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CommonLibrary.DataPatchInformation dataPatchInformation = new CommonLibrary.DataPatchInformation();
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string fullPath = config.Target + config.InformationToData;
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if (System.IO.File.Exists(fullPath))
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{
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dataPatchInformation = CommonLibrary.XMLSystem.LoadFromPath<CommonLibrary.DataPatchInformation>(fullPath);
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}
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else
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{
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dataPatchInformation.RuntimeVersion = "0.0.0.0";
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dataPatchInformation.PackageVersion = "0.0.0.0";
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dataPatchInformation.PackageDirectorys = new System.Collections.Generic.List<string>();
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dataPatchInformation.ComponentVersion = "0.0.0.0";
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dataPatchInformation.ComponentDirectorys = new System.Collections.Generic.List<string>();
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dataPatchInformation.ComponentList = new System.Collections.Generic.List<CommonLibrary.FileDetail>();
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}
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dataPatchInformation.RuntimeUrl = config.RuntimeUrl;
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dataPatchInformation.RuntimeFileName = config.RuntimeFilename;
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dataPatchInformation.PackageUrl = config.PackageUrl;
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dataPatchInformation.PackageFileName = config.PackageFilename;
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dataPatchInformation.ComponentUrl = config.ComponentUrl;
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return dataPatchInformation;
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}
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public static void SaveDataPatchInformation(CommonLibrary.DataPatchInformation dataPatchInformation)
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{
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string fullPath = CommonLibrary.Extensions.PathCombineL(config.Target , config.InformationToData);
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if (!System.IO.Directory.Exists(config.Target))
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{
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System.IO.Directory.CreateDirectory(config.Target);
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}
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CommonLibrary.XMLSystem.Save(fullPath, dataPatchInformation);
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}
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}
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[Serializable]
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public struct Config
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{
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public string Source { get; set; } //./Source
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public string Target { get; set; } ///usr/share/nginx/html/Patchdata
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public string DataDirectory { get; set; } // {Target}/Data
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public string InformationToLauncher { get; set; } //{InformationDirectory}/Launcher.xml
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public string InformationToData { get; set; } // {InformationDirectory}/Data.xml
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public string LauncherSource { get; set; } // {Source}/Launcher
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public string LauncherUrl { get; set; } // {Target}/Launcher
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public string LauncherFileName { get; set; } // 런처 파일이름
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public string RuntimeSource { get; set; } // {Source}/Runtime
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public string RuntimeUrl { get; set; } // {Target}/Runtime
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public string RuntimeFilename { get; set; } // Runtime.pack
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public string PackageSource { get; set; } // {Source}/Package
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public string PackageUrl { get; set; } // {Target}/Package
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public string PackageFilename { get; set; } // Package.pack
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public string ComponentSource { get; set; } // {Source}/GameFile
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public string ComponentUrl { get; set; } // {Target}/GameFile
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}
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}
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