- First Update
This commit is contained in:
6
Mitria_Minecraft_Launcher/App.config
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6
Mitria_Minecraft_Launcher/App.config
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@@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
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</startup>
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</configuration>
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91
Mitria_Minecraft_Launcher/AuditFile.cs
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91
Mitria_Minecraft_Launcher/AuditFile.cs
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@@ -0,0 +1,91 @@
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using CommonLibrary;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Security.Cryptography;
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using System.Text;
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namespace Mitria_Minecraft_Launcher
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{
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public class AuditFile
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{
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private string GetFileHash(FileInfo fileInfo)
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{
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using (MD5 md5 = MD5.Create())
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{
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using (Stream stream = fileInfo.OpenRead())
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{
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byte[] hashCode = md5.ComputeHash(stream);
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StringBuilder hashStringBuilder = new StringBuilder();
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foreach (byte b in hashCode)
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{
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hashStringBuilder.AppendFormat("{0:x2}", b);
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}
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return hashStringBuilder.ToString();
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}
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}
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}
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public List<FileDetail> GetLocalFileList(List<string> directorys)
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{
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List<DirectoryInfo> directoryInfos = new List<DirectoryInfo>();
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foreach (string directory in directorys)
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{
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System.IO.DirectoryInfo directoryInfo = new DirectoryInfo(CommonLibrary.Extensions.PathCombineW(Settings.UserLauncherConfig.GameDirectory, directory));
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directoryInfos.Add(directoryInfo);
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}
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return GetLocalFileList(directoryInfos);
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}
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public List<FileDetail> GetLocalFileList(List<DirectoryInfo> directorys)
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{
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List<FileDetail> resultFiles = new List<FileDetail>();
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List<FileInfo> files = new List<FileInfo>();
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foreach (var directory in directorys)
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{
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if (!directory.Exists)
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{
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directory.Create();
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}
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files.AddRange(directory.GetFiles("*.*", SearchOption.AllDirectories).ToArray());
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}
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foreach (var file in files)
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{
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FileDetail fileDetail = new FileDetail();
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fileDetail.Directory = file.DirectoryName.Replace(Settings.UserLauncherConfig.GameDirectory + "\\", "").Replace("\\", "/");
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fileDetail.FileName = file.Name;
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fileDetail.FileSize = file.Length;
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fileDetail.HashCode = GetFileHash(file);
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resultFiles.Add(fileDetail);
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}
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return resultFiles;
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}
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public List<FileDetail> GetRemoveFiles(List<FileDetail> oldFiles, List<FileDetail> newFiles)
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{
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List<FileDetail> removeFiles = new List<FileDetail>();
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foreach (FileDetail oldFile in oldFiles)
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{
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if (!newFiles.Contains(oldFile))
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{
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removeFiles.Add(oldFile);
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}
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}
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return removeFiles;
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}
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public List<FileDetail> GetNeedFiles(List<FileDetail> oldFiles, List<FileDetail> newFiles)
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{
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List<FileDetail> needFiles = new List<FileDetail>();
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foreach (FileDetail newFile in newFiles)
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{
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if (!oldFiles.Contains(newFile))
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{
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needFiles.Add(newFile);
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}
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}
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return needFiles;
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}
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}
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}
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47
Mitria_Minecraft_Launcher/DataModel.cs
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47
Mitria_Minecraft_Launcher/DataModel.cs
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@@ -0,0 +1,47 @@
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using System;
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using System.Collections.Generic;
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namespace Mitria_Minecraft_Launcher
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{
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[Serializable]
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public struct LauncherConfig
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{
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public string MinecraftPlayerName { get; set; }
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public string Argument { get; set; }
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public string GameDirectory { get; set; }
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public bool ShellView { get; set; }
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public string RuntimeVersion { get; set; }
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public List<string> CustomData { get; set; }
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}
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[Serializable]
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public struct ClientVersion
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{
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public string PackageVersion { get; set; }
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public List<string> PackageDirectorys { get; set; }
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public string ComponentVersion { get; set; }
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public List<string> ComponentDirectorys { get; set; }
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}
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[Serializable]
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public struct ExcuteArgument
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{
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public string Argument { get; set; }
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public List<Parameter> Parameters { get; set; }
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}
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[Serializable]
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public struct Parameter
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{
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public string Key { get; set; }
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public string Value { get; set; }
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public Parameter(string key, string value)
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{
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Key = key;
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Value = value;
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}
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}
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}
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86
Mitria_Minecraft_Launcher/Downloader.cs
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86
Mitria_Minecraft_Launcher/Downloader.cs
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@@ -0,0 +1,86 @@
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using System;
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using System.ComponentModel;
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using System.IO;
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using System.Net;
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namespace Mitria_Minecraft_Launcher
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{
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public class Downloader
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{
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private static int BufferSize = 1024 * 1240 * 1; //1MB
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public delegate void DownloaderProgressChangedEventHandler(object sender, DownloaderProgressChangedEventArgs downloaderProgressChangedEventArgs);
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public event DownloaderProgressChangedEventHandler DownloaderProgressChangedEvent;
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public void DownloadFile(string url, string path)
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{
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HttpWebRequest request = WebRequest.CreateHttp(url);
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WebResponse response = request.GetResponse();
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long fileSize = long.Parse(response.Headers.Get("Content-Length"));
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Stream webStream = response.GetResponseStream();
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Stream fileStream = File.Open(path, FileMode.Create);
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byte[] buffer = new byte[BufferSize];
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int length = 0;
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int processedByte = 0;
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while ((length = webStream.Read(buffer, 0, BufferSize)) > 0)
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{
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fileStream.Write(buffer, 0, length);
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processedByte += length;
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var e = new DownloaderProgressChangedEventArgs(processedByte, fileSize);
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DownloaderProgressChangedEvent?.Invoke(this, e);
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}
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webStream.Dispose();
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fileStream.Dispose();
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}
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public string DownloadString(string url)
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{
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try
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{
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HttpWebRequest request = WebRequest.CreateHttp(url);
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WebResponse response = request.GetResponse();
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StreamReader streamReader = new StreamReader(response.GetResponseStream());
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string resultString = streamReader.ReadToEnd();
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streamReader.Close();
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return resultString;
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}
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catch (WebException ex)
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{
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switch (ex.Status)
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{
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case WebExceptionStatus.ConnectFailure:
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CommonLibrary.Log.FATAL("ConnectFailure : " + url);
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break;
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case WebExceptionStatus.Timeout:
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CommonLibrary.Log.FATAL("TimeOut : " + url);
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break;
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case WebExceptionStatus.ProtocolError:
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CommonLibrary.Log.FATAL("Not Found Page : " + url);
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break;
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default:
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break;
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}
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return string.Empty;
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}
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}
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}
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public class DownloaderProgressChangedEventArgs : EventArgs
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{
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public long ProcessedByte { get; set; }
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public long FileSize { get; set; }
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public DownloaderProgressChangedEventArgs(long processByte, long fileSize)
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{
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ProcessedByte = processByte;
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FileSize = fileSize;
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}
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}
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}
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114
Mitria_Minecraft_Launcher/Extensions.cs
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114
Mitria_Minecraft_Launcher/Extensions.cs
Normal file
@@ -0,0 +1,114 @@
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using System.Collections.Generic;
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using System.IO;
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using System.Security.Cryptography;
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using System.Text;
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using System.Text.RegularExpressions;
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namespace Mitria_Minecraft_Launcher
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{
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public static class Extensions
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{
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public static bool EmptyDirectory(string location)
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{
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bool error = false;
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DirectoryInfo directoryInfo = new DirectoryInfo(location);
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foreach (var fi in directoryInfo.EnumerateFiles())
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{
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try
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{
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fi.IsReadOnly = false;
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fi.Delete();
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while (fi.Exists)
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{
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System.Threading.Thread.Sleep(10);
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fi.Refresh();
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}
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}
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catch (IOException e)
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{
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CommonLibrary.Log.ERROR(e.Message);
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error = true;
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}
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}
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foreach (var di in directoryInfo.EnumerateDirectories())
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{
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try
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{
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EmptyDirectory(di.FullName);
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di.Delete();
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while (di.Exists)
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{
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System.Threading.Thread.Sleep(10);
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di.Refresh();
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}
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}
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catch (IOException e)
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{
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CommonLibrary.Log.ERROR(e.Message);
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error = true;
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}
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}
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return error;
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}
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public static string ApplyExcuteCommand(ExcuteArgument excuteArgument)
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{
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string command = excuteArgument.Argument;
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string regexPattern = @"\{[A-z]*\}";
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Regex regex = new Regex(regexPattern);
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MatchCollection resultCollection = regex.Matches(command);
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List<string> commandList = new List<string>();
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foreach (Match match in resultCollection)
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{
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string key = match.Value.Substring(1, match.Value.Length - 2);
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if (!commandList.Contains(key))
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{
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commandList.Add(key);
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}
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}
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foreach (string commandKey in commandList)
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{
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Parameter option = excuteArgument.Parameters.Find(x => x.Key == commandKey);
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command = command.Replace("{" + commandKey + "}", option.Value);
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}
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return command;
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}
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public static bool IsDefault<T>(ref this T data) where T : struct
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{
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return default(T).Equals(data);
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}
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public static string UnitSeparator(this long value)
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{
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return string.Format("{0:#,0}", (object)value);
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}
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public static string UnitSeparator(this int value)
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{
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return string.Format("{0:#,0}", (object)value);
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}
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public static string GetFileHashCode(this FileInfo file)
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{
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using (MD5 md5 = MD5.Create())
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{
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using (Stream stream = file.OpenRead())
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{
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byte[] hashCode = md5.ComputeHash(stream);
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StringBuilder hashStringBuilder = new StringBuilder();
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foreach (byte b in hashCode)
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{
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hashStringBuilder.AppendFormat("{0:x2}", b);
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}
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return hashStringBuilder.ToString();
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}
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}
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}
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}
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}
|
3
Mitria_Minecraft_Launcher/FodyWeavers.xml
Normal file
3
Mitria_Minecraft_Launcher/FodyWeavers.xml
Normal file
@@ -0,0 +1,3 @@
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<Weavers xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="FodyWeavers.xsd">
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<Costura />
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</Weavers>
|
8
Mitria_Minecraft_Launcher/GlobalSuppressions.cs
Normal file
8
Mitria_Minecraft_Launcher/GlobalSuppressions.cs
Normal file
@@ -0,0 +1,8 @@
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// This file is used by Code Analysis to maintain SuppressMessage
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// attributes that are applied to this project.
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// Project-level suppressions either have no target or are given
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// a specific target and scoped to a namespace, type, member, etc.
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using System.Diagnostics.CodeAnalysis;
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[assembly: SuppressMessage("Critical Code Smell", "S2223:Non-constant static fields should not be visible", Justification = "<보류 중>", Scope = "member", Target = "~F:Mitria_Minecraft_Launcher.Settings.UserClientVersion")]
|
294
Mitria_Minecraft_Launcher/LauncherForm.Designer.cs
generated
Normal file
294
Mitria_Minecraft_Launcher/LauncherForm.Designer.cs
generated
Normal file
@@ -0,0 +1,294 @@
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namespace Mitria_Minecraft_Launcher
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{
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partial class LauncherForm
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{
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/// <summary>
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/// 필수 디자이너 변수입니다.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
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||||
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/// <summary>
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||||
/// 사용 중인 모든 리소스를 정리합니다.
|
||||
/// </summary>
|
||||
/// <param name="disposing">관리되는 리소스를 삭제해야 하면 true이고, 그렇지 않으면 false입니다.</param>
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protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
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components.Dispose();
|
||||
}
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base.Dispose(disposing);
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||||
}
|
||||
|
||||
#region Windows Form 디자이너에서 생성한 코드
|
||||
|
||||
/// <summary>
|
||||
/// 디자이너 지원에 필요한 메서드입니다.
|
||||
/// 이 메서드의 내용을 코드 편집기로 수정하지 마세요.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(LauncherForm));
|
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this.button_Run = new System.Windows.Forms.Button();
|
||||
this.label_MinecraftPlayerName = new System.Windows.Forms.Label();
|
||||
this.textBox_MinecraftPlayerName = new System.Windows.Forms.TextBox();
|
||||
this.label_First = new System.Windows.Forms.Label();
|
||||
this.label_Second = new System.Windows.Forms.Label();
|
||||
this.groupBox_MinecraftRun = new System.Windows.Forms.GroupBox();
|
||||
this.groupBox_Progress = new System.Windows.Forms.GroupBox();
|
||||
this.label_Second_Percentage = new System.Windows.Forms.Label();
|
||||
this.label_First_Percentage = new System.Windows.Forms.Label();
|
||||
this.textBox_ProgressLog = new System.Windows.Forms.TextBox();
|
||||
this.progressBar_Second = new System.Windows.Forms.ProgressBar();
|
||||
this.progressBar_First = new System.Windows.Forms.ProgressBar();
|
||||
this.groupBox_LauncherSettings = new System.Windows.Forms.GroupBox();
|
||||
this.button_Open_GameDirectory = new System.Windows.Forms.Button();
|
||||
this.button_Report = new System.Windows.Forms.Button();
|
||||
this.button_Open_LauncherDirectory = new System.Windows.Forms.Button();
|
||||
this.button_Setup = new System.Windows.Forms.Button();
|
||||
this.groupBox_MinecraftRun.SuspendLayout();
|
||||
this.groupBox_Progress.SuspendLayout();
|
||||
this.groupBox_LauncherSettings.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// button_Run
|
||||
//
|
||||
this.button_Run.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63)))));
|
||||
this.button_Run.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.button_Run.Location = new System.Drawing.Point(230, 30);
|
||||
this.button_Run.Name = "button_Run";
|
||||
this.button_Run.Size = new System.Drawing.Size(50, 41);
|
||||
this.button_Run.TabIndex = 1;
|
||||
this.button_Run.Text = "Run";
|
||||
this.button_Run.UseVisualStyleBackColor = false;
|
||||
this.button_Run.Click += new System.EventHandler(this.button_Run_Click);
|
||||
//
|
||||
// label_MinecraftPlayerName
|
||||
//
|
||||
this.label_MinecraftPlayerName.AutoSize = true;
|
||||
this.label_MinecraftPlayerName.Location = new System.Drawing.Point(20, 30);
|
||||
this.label_MinecraftPlayerName.Name = "label_MinecraftPlayerName";
|
||||
this.label_MinecraftPlayerName.Size = new System.Drawing.Size(131, 12);
|
||||
this.label_MinecraftPlayerName.TabIndex = 0;
|
||||
this.label_MinecraftPlayerName.Text = "Minecraft PlayerName";
|
||||
//
|
||||
// textBox_MinecraftPlayerName
|
||||
//
|
||||
this.textBox_MinecraftPlayerName.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(68)))), ((int)(((byte)(75)))));
|
||||
this.textBox_MinecraftPlayerName.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
||||
this.textBox_MinecraftPlayerName.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
|
||||
this.textBox_MinecraftPlayerName.Location = new System.Drawing.Point(35, 50);
|
||||
this.textBox_MinecraftPlayerName.Name = "textBox_MinecraftPlayerName";
|
||||
this.textBox_MinecraftPlayerName.Size = new System.Drawing.Size(178, 21);
|
||||
this.textBox_MinecraftPlayerName.TabIndex = 0;
|
||||
//
|
||||
// label_First
|
||||
//
|
||||
this.label_First.AutoSize = true;
|
||||
this.label_First.Location = new System.Drawing.Point(30, 30);
|
||||
this.label_First.Name = "label_First";
|
||||
this.label_First.Size = new System.Drawing.Size(35, 12);
|
||||
this.label_First.TabIndex = 1;
|
||||
this.label_First.Text = "[0/0]";
|
||||
//
|
||||
// label_Second
|
||||
//
|
||||
this.label_Second.AutoSize = true;
|
||||
this.label_Second.Location = new System.Drawing.Point(30, 110);
|
||||
this.label_Second.Name = "label_Second";
|
||||
this.label_Second.Size = new System.Drawing.Size(35, 12);
|
||||
this.label_Second.TabIndex = 1;
|
||||
this.label_Second.Text = "[0/0]";
|
||||
//
|
||||
// groupBox_MinecraftRun
|
||||
//
|
||||
this.groupBox_MinecraftRun.Controls.Add(this.label_MinecraftPlayerName);
|
||||
this.groupBox_MinecraftRun.Controls.Add(this.textBox_MinecraftPlayerName);
|
||||
this.groupBox_MinecraftRun.Controls.Add(this.button_Run);
|
||||
this.groupBox_MinecraftRun.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
|
||||
this.groupBox_MinecraftRun.Location = new System.Drawing.Point(262, 260);
|
||||
this.groupBox_MinecraftRun.Name = "groupBox_MinecraftRun";
|
||||
this.groupBox_MinecraftRun.Size = new System.Drawing.Size(300, 90);
|
||||
this.groupBox_MinecraftRun.TabIndex = 0;
|
||||
this.groupBox_MinecraftRun.TabStop = false;
|
||||
this.groupBox_MinecraftRun.Text = "Minecarft Run";
|
||||
//
|
||||
// groupBox_Progress
|
||||
//
|
||||
this.groupBox_Progress.Controls.Add(this.label_Second_Percentage);
|
||||
this.groupBox_Progress.Controls.Add(this.label_First_Percentage);
|
||||
this.groupBox_Progress.Controls.Add(this.label_First);
|
||||
this.groupBox_Progress.Controls.Add(this.textBox_ProgressLog);
|
||||
this.groupBox_Progress.Controls.Add(this.label_Second);
|
||||
this.groupBox_Progress.Controls.Add(this.progressBar_Second);
|
||||
this.groupBox_Progress.Controls.Add(this.progressBar_First);
|
||||
this.groupBox_Progress.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
|
||||
this.groupBox_Progress.Location = new System.Drawing.Point(12, 12);
|
||||
this.groupBox_Progress.Name = "groupBox_Progress";
|
||||
this.groupBox_Progress.Size = new System.Drawing.Size(550, 240);
|
||||
this.groupBox_Progress.TabIndex = 0;
|
||||
this.groupBox_Progress.TabStop = false;
|
||||
this.groupBox_Progress.Text = "Progress";
|
||||
//
|
||||
// label_Second_Percentage
|
||||
//
|
||||
this.label_Second_Percentage.Location = new System.Drawing.Point(178, 110);
|
||||
this.label_Second_Percentage.Name = "label_Second_Percentage";
|
||||
this.label_Second_Percentage.Size = new System.Drawing.Size(52, 12);
|
||||
this.label_Second_Percentage.TabIndex = 2;
|
||||
this.label_Second_Percentage.Text = "100%";
|
||||
this.label_Second_Percentage.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
|
||||
//
|
||||
// label_First_Percentage
|
||||
//
|
||||
this.label_First_Percentage.Location = new System.Drawing.Point(180, 30);
|
||||
this.label_First_Percentage.Name = "label_First_Percentage";
|
||||
this.label_First_Percentage.Size = new System.Drawing.Size(50, 12);
|
||||
this.label_First_Percentage.TabIndex = 2;
|
||||
this.label_First_Percentage.Text = "100%";
|
||||
this.label_First_Percentage.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
|
||||
//
|
||||
// textBox_ProgressLog
|
||||
//
|
||||
this.textBox_ProgressLog.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63)))));
|
||||
this.textBox_ProgressLog.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
||||
this.textBox_ProgressLog.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
|
||||
this.textBox_ProgressLog.Location = new System.Drawing.Point(260, 30);
|
||||
this.textBox_ProgressLog.Multiline = true;
|
||||
this.textBox_ProgressLog.Name = "textBox_ProgressLog";
|
||||
this.textBox_ProgressLog.ReadOnly = true;
|
||||
this.textBox_ProgressLog.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
|
||||
this.textBox_ProgressLog.Size = new System.Drawing.Size(270, 170);
|
||||
this.textBox_ProgressLog.TabIndex = 0;
|
||||
this.textBox_ProgressLog.TabStop = false;
|
||||
//
|
||||
// progressBar_Second
|
||||
//
|
||||
this.progressBar_Second.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(185)))), ((int)(((byte)(187)))), ((int)(((byte)(190)))));
|
||||
this.progressBar_Second.Location = new System.Drawing.Point(30, 130);
|
||||
this.progressBar_Second.Name = "progressBar_Second";
|
||||
this.progressBar_Second.Size = new System.Drawing.Size(200, 30);
|
||||
this.progressBar_Second.TabIndex = 0;
|
||||
//
|
||||
// progressBar_First
|
||||
//
|
||||
this.progressBar_First.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(185)))), ((int)(((byte)(187)))), ((int)(((byte)(190)))));
|
||||
this.progressBar_First.Location = new System.Drawing.Point(30, 50);
|
||||
this.progressBar_First.Name = "progressBar_First";
|
||||
this.progressBar_First.Size = new System.Drawing.Size(200, 30);
|
||||
this.progressBar_First.TabIndex = 0;
|
||||
//
|
||||
// groupBox_LauncherSettings
|
||||
//
|
||||
this.groupBox_LauncherSettings.Controls.Add(this.button_Open_GameDirectory);
|
||||
this.groupBox_LauncherSettings.Controls.Add(this.button_Report);
|
||||
this.groupBox_LauncherSettings.Controls.Add(this.button_Open_LauncherDirectory);
|
||||
this.groupBox_LauncherSettings.Controls.Add(this.button_Setup);
|
||||
this.groupBox_LauncherSettings.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
|
||||
this.groupBox_LauncherSettings.Location = new System.Drawing.Point(12, 260);
|
||||
this.groupBox_LauncherSettings.Name = "groupBox_LauncherSettings";
|
||||
this.groupBox_LauncherSettings.Size = new System.Drawing.Size(244, 90);
|
||||
this.groupBox_LauncherSettings.TabIndex = 0;
|
||||
this.groupBox_LauncherSettings.TabStop = false;
|
||||
this.groupBox_LauncherSettings.Text = "Launcher Settings";
|
||||
//
|
||||
// button_Open_GameDirectory
|
||||
//
|
||||
this.button_Open_GameDirectory.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63)))));
|
||||
this.button_Open_GameDirectory.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.button_Open_GameDirectory.Location = new System.Drawing.Point(120, 55);
|
||||
this.button_Open_GameDirectory.Name = "button_Open_GameDirectory";
|
||||
this.button_Open_GameDirectory.Size = new System.Drawing.Size(110, 25);
|
||||
this.button_Open_GameDirectory.TabIndex = 2;
|
||||
this.button_Open_GameDirectory.TabStop = false;
|
||||
this.button_Open_GameDirectory.Text = "Game Folder";
|
||||
this.button_Open_GameDirectory.UseVisualStyleBackColor = false;
|
||||
this.button_Open_GameDirectory.Click += new System.EventHandler(this.button_Open_GameDirectory_Click);
|
||||
//
|
||||
// button_Report
|
||||
//
|
||||
this.button_Report.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63)))));
|
||||
this.button_Report.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.button_Report.Location = new System.Drawing.Point(20, 55);
|
||||
this.button_Report.Name = "button_Report";
|
||||
this.button_Report.Size = new System.Drawing.Size(85, 25);
|
||||
this.button_Report.TabIndex = 1;
|
||||
this.button_Report.TabStop = false;
|
||||
this.button_Report.Text = "Report";
|
||||
this.button_Report.UseVisualStyleBackColor = false;
|
||||
this.button_Report.Click += new System.EventHandler(this.button_Report_Click);
|
||||
//
|
||||
// button_Open_LauncherDirectory
|
||||
//
|
||||
this.button_Open_LauncherDirectory.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63)))));
|
||||
this.button_Open_LauncherDirectory.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.button_Open_LauncherDirectory.Location = new System.Drawing.Point(120, 20);
|
||||
this.button_Open_LauncherDirectory.Name = "button_Open_LauncherDirectory";
|
||||
this.button_Open_LauncherDirectory.Size = new System.Drawing.Size(110, 25);
|
||||
this.button_Open_LauncherDirectory.TabIndex = 1;
|
||||
this.button_Open_LauncherDirectory.TabStop = false;
|
||||
this.button_Open_LauncherDirectory.Text = "Launcher Folder";
|
||||
this.button_Open_LauncherDirectory.UseVisualStyleBackColor = false;
|
||||
this.button_Open_LauncherDirectory.Click += new System.EventHandler(this.button_Open_LauncherDirectory_Click);
|
||||
//
|
||||
// button_Setup
|
||||
//
|
||||
this.button_Setup.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63)))));
|
||||
this.button_Setup.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.button_Setup.Location = new System.Drawing.Point(20, 20);
|
||||
this.button_Setup.Name = "button_Setup";
|
||||
this.button_Setup.Size = new System.Drawing.Size(85, 25);
|
||||
this.button_Setup.TabIndex = 0;
|
||||
this.button_Setup.TabStop = false;
|
||||
this.button_Setup.Text = "Base Setup";
|
||||
this.button_Setup.UseVisualStyleBackColor = false;
|
||||
this.button_Setup.Click += new System.EventHandler(this.button_Setup_Click);
|
||||
//
|
||||
// LauncherForm
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63)))));
|
||||
this.ClientSize = new System.Drawing.Size(574, 360);
|
||||
this.Controls.Add(this.groupBox_LauncherSettings);
|
||||
this.Controls.Add(this.groupBox_Progress);
|
||||
this.Controls.Add(this.groupBox_MinecraftRun);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
|
||||
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.Name = "LauncherForm";
|
||||
this.Text = "This";
|
||||
this.Load += new System.EventHandler(this.LauncherForm_Load);
|
||||
this.groupBox_MinecraftRun.ResumeLayout(false);
|
||||
this.groupBox_MinecraftRun.PerformLayout();
|
||||
this.groupBox_Progress.ResumeLayout(false);
|
||||
this.groupBox_Progress.PerformLayout();
|
||||
this.groupBox_LauncherSettings.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Button button_Run;
|
||||
private System.Windows.Forms.Label label_MinecraftPlayerName;
|
||||
private System.Windows.Forms.TextBox textBox_MinecraftPlayerName;
|
||||
private System.Windows.Forms.Label label_First;
|
||||
private System.Windows.Forms.Label label_Second;
|
||||
private System.Windows.Forms.GroupBox groupBox_MinecraftRun;
|
||||
private System.Windows.Forms.GroupBox groupBox_Progress;
|
||||
private System.Windows.Forms.TextBox textBox_ProgressLog;
|
||||
private System.Windows.Forms.ProgressBar progressBar_Second;
|
||||
private System.Windows.Forms.ProgressBar progressBar_First;
|
||||
private System.Windows.Forms.GroupBox groupBox_LauncherSettings;
|
||||
private System.Windows.Forms.Button button_Setup;
|
||||
private System.Windows.Forms.Label label_Second_Percentage;
|
||||
private System.Windows.Forms.Label label_First_Percentage;
|
||||
private System.Windows.Forms.Button button_Report;
|
||||
private System.Windows.Forms.Button button_Open_LauncherDirectory;
|
||||
private System.Windows.Forms.Button button_Open_GameDirectory;
|
||||
}
|
||||
}
|
||||
|
266
Mitria_Minecraft_Launcher/LauncherForm.cs
Normal file
266
Mitria_Minecraft_Launcher/LauncherForm.cs
Normal file
@@ -0,0 +1,266 @@
|
||||
using Mitria_Minecraft_Launcher.Updater;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Mitria_Minecraft_Launcher
|
||||
{
|
||||
public partial class LauncherForm : Form
|
||||
{
|
||||
private LoadingScreen _loadingScreen;
|
||||
|
||||
public LauncherForm()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void LauncherForm_Load(object sender, EventArgs e)
|
||||
{
|
||||
this.Text = ProductName + " v" + ProductVersion;
|
||||
LoadingScreenInitialize();
|
||||
this.textBox_MinecraftPlayerName.Text = Settings.UserLauncherConfig.MinecraftPlayerName;
|
||||
}
|
||||
|
||||
private void LoadingScreenInitialize()
|
||||
{
|
||||
_loadingScreen = new LoadingScreen(Properties.Resources.Loading)
|
||||
{
|
||||
Location = groupBox_MinecraftRun.Location,
|
||||
Size = groupBox_MinecraftRun.Size
|
||||
};
|
||||
_loadingScreen.Visible = false;
|
||||
_loadingScreen.BackColor = Color.FromArgb(220, 220, 220);
|
||||
Controls.Add(_loadingScreen);
|
||||
}
|
||||
|
||||
private void Loading(bool loading)
|
||||
{
|
||||
label_First.Text = "[0/0]";
|
||||
label_Second.Text = "[0/0]";
|
||||
label_First_Percentage.Text = "100%";
|
||||
label_Second_Percentage.Text = "100%";
|
||||
progressBar_First.Value = 0;
|
||||
progressBar_Second.Value = 0;
|
||||
|
||||
if (loading)
|
||||
{
|
||||
_loadingScreen.Visible = true;
|
||||
groupBox_MinecraftRun.Visible = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
_loadingScreen.Visible = true;
|
||||
groupBox_MinecraftRun.Visible = true;
|
||||
}
|
||||
}
|
||||
|
||||
private void button_Setup_Click(object sender, EventArgs e)
|
||||
{
|
||||
LauncherSetupForm launcherSetupForm = new LauncherSetupForm();
|
||||
launcherSetupForm.ShowDialog();
|
||||
}
|
||||
|
||||
private async void button_Run_Click(object sender, EventArgs e)
|
||||
{
|
||||
if(Settings.UserLauncherConfig.GameDirectory == System.Windows.Forms.Application.StartupPath)
|
||||
{
|
||||
MessageBox.Show("The launcher directory and the game directory cannot be the same.", "FATAL Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
textBox_ProgressLog.Text = string.Empty;
|
||||
Loading(true);
|
||||
|
||||
string minecraftPalyerName = this.textBox_MinecraftPlayerName.Text.Trim();
|
||||
if (minecraftPalyerName == string.Empty)
|
||||
{
|
||||
MessageBox.Show("please type Minecraft PlayerName", "FATAL Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
Loading(false);
|
||||
textBox_MinecraftPlayerName.Focus();
|
||||
return;
|
||||
}
|
||||
|
||||
Settings.UserLauncherConfig.MinecraftPlayerName = minecraftPalyerName;
|
||||
var gameProcess = Task.Run(() => GameProcess());
|
||||
bool processResult = await gameProcess;
|
||||
|
||||
if (processResult)
|
||||
{
|
||||
MinecraftRun();
|
||||
}
|
||||
else
|
||||
{
|
||||
Loading(false);
|
||||
}
|
||||
}
|
||||
|
||||
private bool GameProcess()
|
||||
{
|
||||
Updater.GameUpdateManager gameUpdateManager = new Updater.GameUpdateManager();
|
||||
gameUpdateManager.GameUpdateManagerMessage += GameUpdateManager_GameUpdateManagerMessage;
|
||||
GameUpdateStatus updateResult = gameUpdateManager.Start();
|
||||
if (updateResult == GameUpdateStatus.Success)
|
||||
return true;
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private void GameUpdateManager_GameUpdateManagerMessage(object sender, Updater.GameUpdateManagerMessageEventArgs e)
|
||||
{
|
||||
switch (e.MessageType)
|
||||
{
|
||||
case Updater.GameUpdateManagerMessageType.First:
|
||||
this.Invoke(new MethodInvoker(
|
||||
delegate ()
|
||||
{
|
||||
textBox_ProgressLog.Text += e.Message + Environment.NewLine;
|
||||
label_First.Text = "[" + e.MinValue.UnitSeparator() + "/" + e.MaxValue.UnitSeparator() + "]";
|
||||
int percent = GetPercent(e.MinValue, e.MaxValue);
|
||||
label_First_Percentage.Text = percent + "%";
|
||||
progressBar_First.Value = percent;
|
||||
|
||||
label_Second.Text = "[0/0]";
|
||||
label_Second_Percentage.Text = "100%";
|
||||
progressBar_Second.Value = 100;
|
||||
}));
|
||||
|
||||
break;
|
||||
|
||||
case Updater.GameUpdateManagerMessageType.Second:
|
||||
this.Invoke(new MethodInvoker(delegate ()
|
||||
{
|
||||
label_Second.Text = "[" + e.MinValue.UnitSeparator() + "/" + e.MaxValue.UnitSeparator() + "]";
|
||||
int percent = GetPercent(e.MinValue, e.MaxValue);
|
||||
label_Second_Percentage.Text = percent + "%";
|
||||
progressBar_Second.Value = percent;
|
||||
}));
|
||||
break;
|
||||
|
||||
case Updater.GameUpdateManagerMessageType.Message:
|
||||
this.Invoke(new MethodInvoker(delegate ()
|
||||
{
|
||||
textBox_ProgressLog.Text += e.Message + Environment.NewLine;
|
||||
}));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private int GetPercent(long minValue, long maxValue)
|
||||
{
|
||||
return (int)((double)minValue / maxValue * 100);
|
||||
}
|
||||
|
||||
private void MinecraftRun()
|
||||
{
|
||||
CommonLibrary.XMLSystem.Save(System.IO.Path.GetFullPath(Settings.UserLauncherConfigPath), Settings.UserLauncherConfig);
|
||||
CommonLibrary.XMLSystem.Save(System.IO.Path.GetFullPath(CommonLibrary.Extensions.PathCombineW(Settings.UserLauncherConfig.GameDirectory, Settings.UserClientVersionPath)), Settings.UserClientVersion);
|
||||
string runtime = System.IO.Path.GetFullPath(Settings.RuntimeLocation + "\\bin\\javaw.exe");
|
||||
if (!System.IO.File.Exists(runtime))
|
||||
{
|
||||
CommonLibrary.Log.FATAL("not found java");
|
||||
MessageBox.Show("the java could not be found.", "FATAL Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
Loading(false);
|
||||
Settings.UserLauncherConfig.RuntimeVersion = "0.0.0.0"; // 버전초기화
|
||||
return;
|
||||
}
|
||||
string excuteArgumentXml = Settings.UserLauncherConfig.GameDirectory + @"\Mitria\ExcuteArgument.xml";
|
||||
ExcuteArgument excuteArgument = CommonLibrary.XMLSystem.LoadFromPath<ExcuteArgument>(excuteArgumentXml);
|
||||
|
||||
List<Parameter> launcherParameters = new List<Parameter>();
|
||||
launcherParameters.Add(new Parameter("GameDirectory", "\"" + Settings.UserLauncherConfig.GameDirectory + "\""));
|
||||
launcherParameters.Add(new Parameter("argument", Settings.UserLauncherConfig.Argument));
|
||||
launcherParameters.Add(new Parameter("userName", Settings.UserLauncherConfig.MinecraftPlayerName));
|
||||
launcherParameters.Add(new Parameter("uuid", Settings.UserLauncherConfig.MinecraftPlayerName + "uuid"));
|
||||
launcherParameters.Add(new Parameter("accessToken", Settings.UserLauncherConfig.MinecraftPlayerName + "accessToken"));
|
||||
|
||||
excuteArgument.Parameters.AddRange(launcherParameters);
|
||||
|
||||
string argumentsCommand = Extensions.ApplyExcuteCommand(excuteArgument);
|
||||
|
||||
Process process = new Process();
|
||||
ProcessStartInfo processStartInfo = new ProcessStartInfo
|
||||
{
|
||||
FileName = runtime,
|
||||
CreateNoWindow = true,
|
||||
Arguments = argumentsCommand,
|
||||
UseShellExecute = Settings.UserLauncherConfig.ShellView,
|
||||
WorkingDirectory = Settings.UserLauncherConfig.GameDirectory
|
||||
};
|
||||
|
||||
process.StartInfo = processStartInfo;
|
||||
|
||||
CommonLibrary.Log.INFO("[Minecraft Process] FilName : " + processStartInfo.FileName);
|
||||
CommonLibrary.Log.INFO("[Minecraft Process] CreateNoWindow : " + processStartInfo.CreateNoWindow);
|
||||
CommonLibrary.Log.INFO("[Minecraft Process] Arguments : " + processStartInfo.Arguments);
|
||||
CommonLibrary.Log.INFO("[Minecraft Process] UseShellExecute : " + processStartInfo.UseShellExecute);
|
||||
CommonLibrary.Log.INFO("[Minecraft Process] WorkingDirectory : " + processStartInfo.WorkingDirectory);
|
||||
|
||||
// 크래쉬 확인을 위한 시작시간 저장
|
||||
DateTime criteriaDateTime = DateTime.Now;
|
||||
process.Start();
|
||||
this.Hide();
|
||||
|
||||
process.WaitForExit();
|
||||
process.Close();
|
||||
this.Show();
|
||||
Loading(false);
|
||||
|
||||
string reportPath = ReportCheck(criteriaDateTime);
|
||||
if (reportPath != string.Empty)
|
||||
{
|
||||
string reportText = System.IO.File.ReadAllText(reportPath);
|
||||
ReportView rv = new ReportView(reportText);
|
||||
rv.ShowDialog();
|
||||
}
|
||||
}
|
||||
|
||||
private void button_Report_Click(object sender, EventArgs e)
|
||||
{
|
||||
}
|
||||
|
||||
private string ReportCheck(DateTime criteriaDateTime)
|
||||
{
|
||||
string crashDirectory = CommonLibrary.Extensions.PathCombineW(Settings.UserLauncherConfigPath, "crash-reports");
|
||||
string lastFileName = string.Empty;
|
||||
if (System.IO.Directory.Exists(crashDirectory))
|
||||
{
|
||||
var reportList = System.IO.Directory.GetFiles(crashDirectory);
|
||||
|
||||
DateTime lastDateTime = criteriaDateTime;
|
||||
foreach (var report in reportList)
|
||||
{
|
||||
FileInfo fi = new FileInfo(report);
|
||||
if (lastDateTime < fi.CreationTime)
|
||||
{
|
||||
lastDateTime = fi.CreationTime;
|
||||
lastFileName = fi.Name;
|
||||
}
|
||||
}
|
||||
}
|
||||
return lastFileName;
|
||||
}
|
||||
|
||||
private void button_Open_LauncherDirectory_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (!System.IO.Directory.Exists(System.Windows.Forms.Application.StartupPath))
|
||||
{
|
||||
System.IO.Directory.CreateDirectory(System.Windows.Forms.Application.StartupPath);
|
||||
}
|
||||
System.Diagnostics.Process.Start(System.Windows.Forms.Application.StartupPath);
|
||||
}
|
||||
|
||||
private void button_Open_GameDirectory_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (!System.IO.Directory.Exists(Settings.UserLauncherConfig.GameDirectory))
|
||||
{
|
||||
System.IO.Directory.CreateDirectory(Settings.UserLauncherConfig.GameDirectory);
|
||||
}
|
||||
System.Diagnostics.Process.Start(Settings.UserLauncherConfig.GameDirectory);
|
||||
}
|
||||
}
|
||||
}
|
6011
Mitria_Minecraft_Launcher/LauncherForm.resx
Normal file
6011
Mitria_Minecraft_Launcher/LauncherForm.resx
Normal file
File diff suppressed because it is too large
Load Diff
225
Mitria_Minecraft_Launcher/LauncherSetupForm.Designer.cs
generated
Normal file
225
Mitria_Minecraft_Launcher/LauncherSetupForm.Designer.cs
generated
Normal file
@@ -0,0 +1,225 @@
|
||||
|
||||
namespace Mitria_Minecraft_Launcher
|
||||
{
|
||||
partial class LauncherSetupForm
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(LauncherSetupForm));
|
||||
this.groupBox1 = new System.Windows.Forms.GroupBox();
|
||||
this.button_GameDirectory_Open = new System.Windows.Forms.Button();
|
||||
this.textBox_GameDirectory = new System.Windows.Forms.TextBox();
|
||||
this.groupBox2 = new System.Windows.Forms.GroupBox();
|
||||
this.button_Argument_Initialize = new System.Windows.Forms.Button();
|
||||
this.textBox_Argument = new System.Windows.Forms.TextBox();
|
||||
this.button_Save = new System.Windows.Forms.Button();
|
||||
this.button_Cancel = new System.Windows.Forms.Button();
|
||||
this.checkBox_ShellView = new System.Windows.Forms.CheckBox();
|
||||
this.button_Package_Initialize = new System.Windows.Forms.Button();
|
||||
this.button_Component_Initialize = new System.Windows.Forms.Button();
|
||||
this.groupBox1.SuspendLayout();
|
||||
this.groupBox2.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// groupBox1
|
||||
//
|
||||
this.groupBox1.Controls.Add(this.button_GameDirectory_Open);
|
||||
this.groupBox1.Controls.Add(this.textBox_GameDirectory);
|
||||
this.groupBox1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
|
||||
this.groupBox1.Location = new System.Drawing.Point(10, 10);
|
||||
this.groupBox1.Name = "groupBox1";
|
||||
this.groupBox1.Size = new System.Drawing.Size(480, 100);
|
||||
this.groupBox1.TabIndex = 0;
|
||||
this.groupBox1.TabStop = false;
|
||||
this.groupBox1.Text = "Game Directory";
|
||||
//
|
||||
// button_GameDirectory_Open
|
||||
//
|
||||
this.button_GameDirectory_Open.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.button_GameDirectory_Open.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
|
||||
this.button_GameDirectory_Open.Location = new System.Drawing.Point(370, 47);
|
||||
this.button_GameDirectory_Open.Name = "button_GameDirectory_Open";
|
||||
this.button_GameDirectory_Open.Size = new System.Drawing.Size(90, 30);
|
||||
this.button_GameDirectory_Open.TabIndex = 1;
|
||||
this.button_GameDirectory_Open.Text = "Open";
|
||||
this.button_GameDirectory_Open.UseVisualStyleBackColor = true;
|
||||
this.button_GameDirectory_Open.Click += new System.EventHandler(this.button_GameDirectory_Open_Click);
|
||||
//
|
||||
// textBox_GameDirectory
|
||||
//
|
||||
this.textBox_GameDirectory.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(68)))), ((int)(((byte)(75)))));
|
||||
this.textBox_GameDirectory.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
||||
this.textBox_GameDirectory.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
|
||||
this.textBox_GameDirectory.Location = new System.Drawing.Point(20, 20);
|
||||
this.textBox_GameDirectory.Name = "textBox_GameDirectory";
|
||||
this.textBox_GameDirectory.ReadOnly = true;
|
||||
this.textBox_GameDirectory.Size = new System.Drawing.Size(440, 21);
|
||||
this.textBox_GameDirectory.TabIndex = 0;
|
||||
this.textBox_GameDirectory.TabStop = false;
|
||||
//
|
||||
// groupBox2
|
||||
//
|
||||
this.groupBox2.Controls.Add(this.button_Argument_Initialize);
|
||||
this.groupBox2.Controls.Add(this.textBox_Argument);
|
||||
this.groupBox2.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
|
||||
this.groupBox2.Location = new System.Drawing.Point(10, 120);
|
||||
this.groupBox2.Name = "groupBox2";
|
||||
this.groupBox2.Size = new System.Drawing.Size(480, 270);
|
||||
this.groupBox2.TabIndex = 1;
|
||||
this.groupBox2.TabStop = false;
|
||||
this.groupBox2.Text = "Argument";
|
||||
//
|
||||
// button_Argument_Initialize
|
||||
//
|
||||
this.button_Argument_Initialize.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.button_Argument_Initialize.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
|
||||
this.button_Argument_Initialize.Location = new System.Drawing.Point(370, 229);
|
||||
this.button_Argument_Initialize.Name = "button_Argument_Initialize";
|
||||
this.button_Argument_Initialize.Size = new System.Drawing.Size(90, 30);
|
||||
this.button_Argument_Initialize.TabIndex = 1;
|
||||
this.button_Argument_Initialize.Text = "Initialize";
|
||||
this.button_Argument_Initialize.UseVisualStyleBackColor = true;
|
||||
this.button_Argument_Initialize.Click += new System.EventHandler(this.button_Argument_Initialize_Click);
|
||||
//
|
||||
// textBox_Argument
|
||||
//
|
||||
this.textBox_Argument.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(68)))), ((int)(((byte)(75)))));
|
||||
this.textBox_Argument.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
||||
this.textBox_Argument.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
|
||||
this.textBox_Argument.Location = new System.Drawing.Point(20, 20);
|
||||
this.textBox_Argument.Multiline = true;
|
||||
this.textBox_Argument.Name = "textBox_Argument";
|
||||
this.textBox_Argument.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
|
||||
this.textBox_Argument.Size = new System.Drawing.Size(440, 200);
|
||||
this.textBox_Argument.TabIndex = 0;
|
||||
//
|
||||
// button_Save
|
||||
//
|
||||
this.button_Save.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.button_Save.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
|
||||
this.button_Save.Location = new System.Drawing.Point(496, 275);
|
||||
this.button_Save.Name = "button_Save";
|
||||
this.button_Save.Size = new System.Drawing.Size(80, 50);
|
||||
this.button_Save.TabIndex = 2;
|
||||
this.button_Save.Text = "Save";
|
||||
this.button_Save.UseVisualStyleBackColor = true;
|
||||
this.button_Save.Click += new System.EventHandler(this.button_Save_Click);
|
||||
//
|
||||
// button_Cancel
|
||||
//
|
||||
this.button_Cancel.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.button_Cancel.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
|
||||
this.button_Cancel.Location = new System.Drawing.Point(496, 339);
|
||||
this.button_Cancel.Name = "button_Cancel";
|
||||
this.button_Cancel.Size = new System.Drawing.Size(80, 50);
|
||||
this.button_Cancel.TabIndex = 3;
|
||||
this.button_Cancel.Text = "Cancel";
|
||||
this.button_Cancel.UseVisualStyleBackColor = true;
|
||||
this.button_Cancel.Click += new System.EventHandler(this.button_Cancel_Click);
|
||||
//
|
||||
// checkBox_ShellView
|
||||
//
|
||||
this.checkBox_ShellView.AutoSize = true;
|
||||
this.checkBox_ShellView.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
|
||||
this.checkBox_ShellView.Location = new System.Drawing.Point(406, 396);
|
||||
this.checkBox_ShellView.Name = "checkBox_ShellView";
|
||||
this.checkBox_ShellView.Size = new System.Drawing.Size(84, 16);
|
||||
this.checkBox_ShellView.TabIndex = 4;
|
||||
this.checkBox_ShellView.Text = "Shell View";
|
||||
this.checkBox_ShellView.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// button_Package_Initialize
|
||||
//
|
||||
this.button_Package_Initialize.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.button_Package_Initialize.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
|
||||
this.button_Package_Initialize.Location = new System.Drawing.Point(496, 30);
|
||||
this.button_Package_Initialize.Name = "button_Package_Initialize";
|
||||
this.button_Package_Initialize.Size = new System.Drawing.Size(80, 50);
|
||||
this.button_Package_Initialize.TabIndex = 5;
|
||||
this.button_Package_Initialize.TabStop = false;
|
||||
this.button_Package_Initialize.Text = "Initialize\r\nPackage";
|
||||
this.button_Package_Initialize.UseVisualStyleBackColor = true;
|
||||
this.button_Package_Initialize.Click += new System.EventHandler(this.button_Package_Initialize_Click);
|
||||
//
|
||||
// button_Component_Initialize
|
||||
//
|
||||
this.button_Component_Initialize.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.button_Component_Initialize.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
|
||||
this.button_Component_Initialize.Location = new System.Drawing.Point(496, 86);
|
||||
this.button_Component_Initialize.Name = "button_Component_Initialize";
|
||||
this.button_Component_Initialize.Size = new System.Drawing.Size(80, 50);
|
||||
this.button_Component_Initialize.TabIndex = 6;
|
||||
this.button_Component_Initialize.TabStop = false;
|
||||
this.button_Component_Initialize.Text = "Initialize\r\nComponent\r\n";
|
||||
this.button_Component_Initialize.UseVisualStyleBackColor = true;
|
||||
this.button_Component_Initialize.Click += new System.EventHandler(this.button_Component_Initialize_Click);
|
||||
//
|
||||
// LauncherSetupForm
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63)))));
|
||||
this.ClientSize = new System.Drawing.Size(584, 421);
|
||||
this.Controls.Add(this.button_Component_Initialize);
|
||||
this.Controls.Add(this.button_Package_Initialize);
|
||||
this.Controls.Add(this.checkBox_ShellView);
|
||||
this.Controls.Add(this.button_Cancel);
|
||||
this.Controls.Add(this.button_Save);
|
||||
this.Controls.Add(this.groupBox2);
|
||||
this.Controls.Add(this.groupBox1);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
|
||||
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.Name = "LauncherSetupForm";
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
|
||||
this.Text = "Base Setup";
|
||||
this.Load += new System.EventHandler(this.LauncherSetupForm_Load);
|
||||
this.groupBox1.ResumeLayout(false);
|
||||
this.groupBox1.PerformLayout();
|
||||
this.groupBox2.ResumeLayout(false);
|
||||
this.groupBox2.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.GroupBox groupBox1;
|
||||
private System.Windows.Forms.Button button_GameDirectory_Open;
|
||||
private System.Windows.Forms.TextBox textBox_GameDirectory;
|
||||
private System.Windows.Forms.GroupBox groupBox2;
|
||||
private System.Windows.Forms.Button button_Argument_Initialize;
|
||||
private System.Windows.Forms.TextBox textBox_Argument;
|
||||
private System.Windows.Forms.Button button_Save;
|
||||
private System.Windows.Forms.Button button_Cancel;
|
||||
private System.Windows.Forms.CheckBox checkBox_ShellView;
|
||||
private System.Windows.Forms.Button button_Package_Initialize;
|
||||
private System.Windows.Forms.Button button_Component_Initialize;
|
||||
}
|
||||
}
|
73
Mitria_Minecraft_Launcher/LauncherSetupForm.cs
Normal file
73
Mitria_Minecraft_Launcher/LauncherSetupForm.cs
Normal file
@@ -0,0 +1,73 @@
|
||||
using System;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Mitria_Minecraft_Launcher
|
||||
{
|
||||
public partial class LauncherSetupForm : Form
|
||||
{
|
||||
public LauncherSetupForm()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
private void LauncherSetupForm_Load(object sender, EventArgs e)
|
||||
{
|
||||
textBox_GameDirectory.Text = Settings.UserLauncherConfig.GameDirectory;
|
||||
textBox_Argument.Text = Settings.UserLauncherConfig.Argument;
|
||||
checkBox_ShellView.Checked = Settings.UserLauncherConfig.ShellView;
|
||||
}
|
||||
private void button_GameDirectory_Open_Click(object sender, EventArgs e)
|
||||
{
|
||||
FolderBrowserDialog folderBrowserDialog = new FolderBrowserDialog();
|
||||
DialogResult result = folderBrowserDialog.ShowDialog();
|
||||
if(result == DialogResult.OK)
|
||||
{
|
||||
textBox_GameDirectory.Text = folderBrowserDialog.SelectedPath + "\\Mitria";
|
||||
}
|
||||
}
|
||||
|
||||
private void button_Argument_Initialize_Click(object sender, EventArgs e)
|
||||
{
|
||||
textBox_Argument.Text = Settings.BaseArgument;
|
||||
}
|
||||
|
||||
private void button_Save_Click(object sender, EventArgs e)
|
||||
{
|
||||
if(Settings.UserLauncherConfig.GameDirectory != textBox_GameDirectory.Text)
|
||||
{
|
||||
if (System.IO.Directory.Exists(Settings.UserLauncherConfig.GameDirectory))
|
||||
{
|
||||
System.IO.Directory.Delete(Settings.UserLauncherConfig.GameDirectory, true);
|
||||
}
|
||||
if (!System.IO.Directory.Exists(textBox_GameDirectory.Text))
|
||||
{
|
||||
System.IO.Directory.CreateDirectory(textBox_GameDirectory.Text);
|
||||
}
|
||||
}
|
||||
Settings.UserLauncherConfig.GameDirectory = textBox_GameDirectory.Text;
|
||||
Settings.UserLauncherConfig.Argument = textBox_Argument.Text;
|
||||
Settings.UserLauncherConfig.ShellView = checkBox_ShellView.Checked;
|
||||
Settings.SaveUserLauncherConfig();
|
||||
Settings.LoadUserClientVersion();
|
||||
|
||||
|
||||
this.Close();
|
||||
}
|
||||
|
||||
private void button_Cancel_Click(object sender, EventArgs e)
|
||||
{
|
||||
this.Close();
|
||||
}
|
||||
|
||||
private void button_Package_Initialize_Click(object sender, EventArgs e)
|
||||
{
|
||||
Settings.UserClientVersion.PackageVersion = "0.0.0.0";
|
||||
Settings.SaveUserClientVersion();
|
||||
}
|
||||
|
||||
private void button_Component_Initialize_Click(object sender, EventArgs e)
|
||||
{
|
||||
Settings.UserClientVersion.ComponentVersion = "0.0.0.0";
|
||||
Settings.SaveUserClientVersion();
|
||||
}
|
||||
}
|
||||
}
|
6011
Mitria_Minecraft_Launcher/LauncherSetupForm.resx
Normal file
6011
Mitria_Minecraft_Launcher/LauncherSetupForm.resx
Normal file
File diff suppressed because it is too large
Load Diff
49
Mitria_Minecraft_Launcher/LoadingScreen.Designer.cs
generated
Normal file
49
Mitria_Minecraft_Launcher/LoadingScreen.Designer.cs
generated
Normal file
@@ -0,0 +1,49 @@
|
||||
|
||||
namespace Mitria_Minecraft_Launcher
|
||||
{
|
||||
partial class LoadingScreen
|
||||
{
|
||||
/// <summary>
|
||||
/// 필수 디자이너 변수입니다.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 사용 중인 모든 리소스를 정리합니다.
|
||||
/// </summary>
|
||||
/// <param name="disposing">관리되는 리소스를 삭제해야 하면 true이고, 그렇지 않으면 false입니다.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region 구성 요소 디자이너에서 생성한 코드
|
||||
|
||||
/// <summary>
|
||||
/// 디자이너 지원에 필요한 메서드입니다.
|
||||
/// 이 메서드의 내용을 코드 편집기로 수정하지 마세요.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// LoadingScreen
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.BackColor = System.Drawing.Color.Transparent;
|
||||
this.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
||||
this.Name = "LoadingScreen";
|
||||
this.Size = new System.Drawing.Size(148, 148);
|
||||
this.SizeChanged += new System.EventHandler(this.LoadingScreen_SizeChanged);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
81
Mitria_Minecraft_Launcher/LoadingScreen.cs
Normal file
81
Mitria_Minecraft_Launcher/LoadingScreen.cs
Normal file
@@ -0,0 +1,81 @@
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Mitria_Minecraft_Launcher
|
||||
{
|
||||
public partial class LoadingScreen : UserControl
|
||||
{
|
||||
private readonly Bitmap _bitmap;
|
||||
private Size imageSize;
|
||||
private int LocationX;
|
||||
private int LocationY;
|
||||
|
||||
public LoadingScreen(Bitmap bitmap)
|
||||
{
|
||||
this.SetStyle(ControlStyles.DoubleBuffer, true);
|
||||
this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
|
||||
this.SetStyle(ControlStyles.UserPaint, true);
|
||||
|
||||
|
||||
_bitmap = bitmap;
|
||||
|
||||
imageSize = ResizeCalculator(this.Size.Width, this.Size.Height, _bitmap.Width, _bitmap.Height);
|
||||
LocationChange();
|
||||
this.TabStop = false;
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
protected override void OnLoad(EventArgs e)
|
||||
{
|
||||
ImageAnimator.Animate(_bitmap, new EventHandler(this.OnFrameChanged));
|
||||
base.OnLoad(e);
|
||||
}
|
||||
|
||||
protected override void OnPaint(PaintEventArgs e)
|
||||
{
|
||||
ImageAnimator.UpdateFrames();
|
||||
|
||||
e.Graphics.DrawImage(this._bitmap, LocationX, LocationY, imageSize.Width, imageSize.Height);
|
||||
|
||||
base.OnPaint(e);
|
||||
|
||||
}
|
||||
|
||||
private void OnFrameChanged(object sender, EventArgs e)
|
||||
{
|
||||
this.Invalidate();
|
||||
}
|
||||
|
||||
private Size ResizeCalculator(int paletteWidth, int paletteHeight, int imageWidth, int imageHeigh)
|
||||
{
|
||||
double ratioX = paletteWidth / (double)imageWidth;
|
||||
double ratioY = paletteHeight / (double)imageHeigh;
|
||||
|
||||
double ratio = Math.Min(ratioX, ratioY);
|
||||
|
||||
int newWidth = (int)(imageWidth * ratio);
|
||||
int newHeight = (int)(imageHeigh * ratio);
|
||||
Size newSize = new Size(newWidth, newHeight);
|
||||
return newSize;
|
||||
}
|
||||
|
||||
private void LocationChange()
|
||||
{
|
||||
// 로케이션 계산
|
||||
int needx = imageSize.Width / 2;
|
||||
int needy = imageSize.Height / 2;
|
||||
int locationXCenter = this.Size.Width / 2;
|
||||
int locationYCenter = this.Size.Height / 2;
|
||||
|
||||
LocationX = locationXCenter - needx;
|
||||
LocationY = locationYCenter - needy;
|
||||
}
|
||||
|
||||
private void LoadingScreen_SizeChanged(object sender, EventArgs e)
|
||||
{
|
||||
imageSize = ResizeCalculator(this.Size.Width, this.Size.Height, _bitmap.Width, _bitmap.Height);
|
||||
LocationChange();
|
||||
}
|
||||
}
|
||||
}
|
120
Mitria_Minecraft_Launcher/LoadingScreen.resx
Normal file
120
Mitria_Minecraft_Launcher/LoadingScreen.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
289
Mitria_Minecraft_Launcher/Mitria_Minecraft_Launcher.csproj
Normal file
289
Mitria_Minecraft_Launcher/Mitria_Minecraft_Launcher.csproj
Normal file
@@ -0,0 +1,289 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="..\packages\Costura.Fody.5.7.0\build\Costura.Fody.props" Condition="Exists('..\packages\Costura.Fody.5.7.0\build\Costura.Fody.props')" />
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{DA6D1992-18C5-4244-AF9E-7DF5B90EEA15}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>Mitria_Minecraft_Launcher</RootNamespace>
|
||||
<AssemblyName>MitriaMLauncher</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>false</Deterministic>
|
||||
<NuGetPackageImportStamp>
|
||||
</NuGetPackageImportStamp>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ApplicationIcon>Program.Icon.ico</ApplicationIcon>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<TargetZone>LocalIntranet</TargetZone>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<GenerateManifests>false</GenerateManifests>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup />
|
||||
<ItemGroup>
|
||||
<Reference Include="Costura, Version=5.7.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Costura.Fody.5.7.0\lib\netstandard1.0\Costura.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.Win32.Primitives, Version=4.0.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Microsoft.Win32.Primitives.4.3.0\lib\net46\Microsoft.Win32.Primitives.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.AppContext, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.AppContext.4.3.0\lib\net463\System.AppContext.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.Composition" />
|
||||
<Reference Include="System.Console, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Console.4.3.0\lib\net46\System.Console.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Diagnostics.DiagnosticSource, Version=4.0.1.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Diagnostics.DiagnosticSource.4.3.0\lib\net46\System.Diagnostics.DiagnosticSource.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Tracing, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Diagnostics.Tracing.4.3.0\lib\net462\System.Diagnostics.Tracing.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Globalization.Calendars, Version=4.0.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Globalization.Calendars.4.3.0\lib\net46\System.Globalization.Calendars.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.IO, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.IO.4.3.0\lib\net462\System.IO.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.Compression, Version=4.1.2.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.IO.Compression.4.3.0\lib\net46\System.IO.Compression.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.Compression.FileSystem" />
|
||||
<Reference Include="System.IO.Compression.ZipFile, Version=4.0.2.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.IO.Compression.ZipFile.4.3.0\lib\net46\System.IO.Compression.ZipFile.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.FileSystem, Version=4.0.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.IO.FileSystem.4.3.0\lib\net46\System.IO.FileSystem.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.FileSystem.Primitives, Version=4.0.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.IO.FileSystem.Primitives.4.3.0\lib\net46\System.IO.FileSystem.Primitives.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Linq, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Linq.4.3.0\lib\net463\System.Linq.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Linq.Expressions, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Linq.Expressions.4.3.0\lib\net463\System.Linq.Expressions.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Http, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Net.Http.4.3.0\lib\net46\System.Net.Http.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Sockets, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Net.Sockets.4.3.0\lib\net46\System.Net.Sockets.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Numerics" />
|
||||
<Reference Include="System.Reflection, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Reflection.4.3.0\lib\net462\System.Reflection.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Runtime.4.3.0\lib\net462\System.Runtime.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Extensions, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Runtime.Extensions.4.3.0\lib\net462\System.Runtime.Extensions.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.InteropServices, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Runtime.InteropServices.4.3.0\lib\net463\System.Runtime.InteropServices.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.InteropServices.RuntimeInformation, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Runtime.InteropServices.RuntimeInformation.4.3.0\lib\net45\System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Algorithms, Version=4.2.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Security.Cryptography.Algorithms.4.3.0\lib\net463\System.Security.Cryptography.Algorithms.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Encoding, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Security.Cryptography.Encoding.4.3.0\lib\net46\System.Security.Cryptography.Encoding.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Primitives, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Security.Cryptography.Primitives.4.3.0\lib\net46\System.Security.Cryptography.Primitives.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.X509Certificates, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Security.Cryptography.X509Certificates.4.3.0\lib\net461\System.Security.Cryptography.X509Certificates.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.RegularExpressions, Version=4.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Text.RegularExpressions.4.3.0\lib\net463\System.Text.RegularExpressions.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="System.Xml.ReaderWriter, Version=4.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Xml.ReaderWriter.4.3.0\lib\net46\System.Xml.ReaderWriter.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="AuditFile.cs" />
|
||||
<Compile Include="DataModel.cs" />
|
||||
<Compile Include="Downloader.cs" />
|
||||
<Compile Include="Extensions.cs" />
|
||||
<Compile Include="ReportView.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="ReportView.Designer.cs">
|
||||
<DependentUpon>ReportView.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="GlobalSuppressions.cs" />
|
||||
<Compile Include="LauncherSetupForm.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LauncherSetupForm.Designer.cs">
|
||||
<DependentUpon>LauncherSetupForm.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="LauncherForm.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LauncherForm.Designer.cs">
|
||||
<DependentUpon>LauncherForm.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="LoadingScreen.cs">
|
||||
<SubType>UserControl</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LoadingScreen.Designer.cs">
|
||||
<DependentUpon>LoadingScreen.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Settings.cs" />
|
||||
<Compile Include="Updater\LauncherUpdate.cs" />
|
||||
<Compile Include="Updater\GameUpdateManager.cs" />
|
||||
<EmbeddedResource Include="ReportView.resx">
|
||||
<DependentUpon>ReportView.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="LauncherForm.resx">
|
||||
<DependentUpon>LauncherForm.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="LauncherSetupForm.resx">
|
||||
<DependentUpon>LauncherSetupForm.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="LoadingScreen.resx">
|
||||
<DependentUpon>LoadingScreen.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
<DesignTime>True</DesignTime>
|
||||
</Compile>
|
||||
<None Include="packages.config" />
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Folder Include="API\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="Program.Icon.ico" />
|
||||
<None Include="Resources\Loading.gif" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\CommonLibrary\CommonLibrary.csproj">
|
||||
<Project>{57098662-9a1b-45e7-b932-5299343629f2}</Project>
|
||||
<Name>CommonLibrary</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="..\packages\Fody.6.5.5\build\Fody.targets" Condition="Exists('..\packages\Fody.6.5.5\build\Fody.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>이 프로젝트는 이 컴퓨터에 없는 NuGet 패키지를 참조합니다. 해당 패키지를 다운로드하려면 NuGet 패키지 복원을 사용하십시오. 자세한 내용은 http://go.microsoft.com/fwlink/?LinkID=322105를 참조하십시오. 누락된 파일은 {0}입니다.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\Fody.6.5.5\build\Fody.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Fody.6.5.5\build\Fody.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\Costura.Fody.5.7.0\build\Costura.Fody.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Costura.Fody.5.7.0\build\Costura.Fody.props'))" />
|
||||
<Error Condition="!Exists('..\packages\Costura.Fody.5.7.0\build\Costura.Fody.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Costura.Fody.5.7.0\build\Costura.Fody.targets'))" />
|
||||
</Target>
|
||||
<Import Project="..\packages\Costura.Fody.5.7.0\build\Costura.Fody.targets" Condition="Exists('..\packages\Costura.Fody.5.7.0\build\Costura.Fody.targets')" />
|
||||
</Project>
|
@@ -0,0 +1,94 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{DA6D1992-18C5-4244-AF9E-7DF5B90EEA15}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>Mitria_Minecraft_Launcher</RootNamespace>
|
||||
<AssemblyName>MML</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.IO.Compression" />
|
||||
<Reference Include="System.IO.Compression.FileSystem" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Downloader.cs" />
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Log.cs" />
|
||||
<Compile Include="Packer.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Settings.cs" />
|
||||
<Compile Include="Updater\LauncherUpdate.cs" />
|
||||
<Compile Include="XMLSystem.cs" />
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Folder Include="API\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<WCFMetadata Include="Connected Services\" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
25
Mitria_Minecraft_Launcher/Mitria_Minecraft_Launcher.sln
Normal file
25
Mitria_Minecraft_Launcher/Mitria_Minecraft_Launcher.sln
Normal file
@@ -0,0 +1,25 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.31321.278
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mitria_Minecraft_Launcher", "Mitria_Minecraft_Launcher\Mitria_Minecraft_Launcher.csproj", "{DA6D1992-18C5-4244-AF9E-7DF5B90EEA15}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{DA6D1992-18C5-4244-AF9E-7DF5B90EEA15}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{DA6D1992-18C5-4244-AF9E-7DF5B90EEA15}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{DA6D1992-18C5-4244-AF9E-7DF5B90EEA15}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{DA6D1992-18C5-4244-AF9E-7DF5B90EEA15}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {27A6C985-FFEA-498D-AD18-4E25B1275D3F}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
BIN
Mitria_Minecraft_Launcher/Program.Icon.ico
Normal file
BIN
Mitria_Minecraft_Launcher/Program.Icon.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 345 KiB |
88
Mitria_Minecraft_Launcher/Program.cs
Normal file
88
Mitria_Minecraft_Launcher/Program.cs
Normal file
@@ -0,0 +1,88 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Mitria_Minecraft_Launcher
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// 해당 애플리케이션의 주 진입점입니다.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
private static void Main()
|
||||
{
|
||||
string appGuid = Application.ProductName;
|
||||
using (System.Threading.Mutex mutex = new System.Threading.Mutex(false, "Global\\" + appGuid))
|
||||
{
|
||||
if (!mutex.WaitOne(0, false))
|
||||
{
|
||||
MessageBox.Show(Application.ProductName + " has been duplicated.\r\nThe program is already running.", "Duplicate execution error.", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
else
|
||||
{
|
||||
CommonLibrary.Log.logLevel = CommonLibrary.LogLevel.Trace;
|
||||
|
||||
#region delete temp Directory
|
||||
|
||||
string tempDirectory = Path.GetFullPath("temp");
|
||||
CommonLibrary.Log.INFO("delete temp Directory Process");
|
||||
if (System.IO.Directory.Exists(tempDirectory))
|
||||
{
|
||||
System.IO.Directory.Delete(Path.GetFullPath("temp"), true);
|
||||
}
|
||||
|
||||
#endregion delete temp Directory
|
||||
|
||||
#region Crate CustomDirectory
|
||||
|
||||
string customDataDirectory = CommonLibrary.Extensions.PathCombineW(Settings.CustomDataDirectory, "config");
|
||||
if (!System.IO.Directory.Exists(customDataDirectory))
|
||||
{
|
||||
System.IO.Directory.CreateDirectory(customDataDirectory);
|
||||
}
|
||||
customDataDirectory = CommonLibrary.Extensions.PathCombineW(Settings.CustomDataDirectory, "mods");
|
||||
if (!System.IO.Directory.Exists(customDataDirectory))
|
||||
{
|
||||
System.IO.Directory.CreateDirectory(customDataDirectory);
|
||||
}
|
||||
|
||||
#endregion Crate CustomDirectory
|
||||
|
||||
#region LauncherUpdate
|
||||
|
||||
Updater.LauncherUpdate launcherUpdate = new Updater.LauncherUpdate();
|
||||
Updater.LauncherUpdateStatus status = launcherUpdate.Start();
|
||||
switch (status)
|
||||
{
|
||||
case Updater.LauncherUpdateStatus.Update:
|
||||
MessageBox.Show("Launcher has been update\r\n Press ok to Restart", "Update Information", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||
Application.Restart();
|
||||
break;
|
||||
|
||||
case Updater.LauncherUpdateStatus.Same:
|
||||
Settings.LoadUserLauncherConfig();
|
||||
Settings.LoadUserClientVersion();
|
||||
|
||||
ProgramRun();
|
||||
break;
|
||||
|
||||
default:
|
||||
CommonLibrary.Log.FATAL("Launcher Update Failed");
|
||||
MessageBox.Show("Launcher update failed. \r\nPlease provide a log to the administrator and solve it.", "FATAL Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
break;
|
||||
}
|
||||
|
||||
#endregion LauncherUpdate
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void ProgramRun()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new LauncherForm());
|
||||
}
|
||||
}
|
||||
}
|
36
Mitria_Minecraft_Launcher/Properties/AssemblyInfo.cs
Normal file
36
Mitria_Minecraft_Launcher/Properties/AssemblyInfo.cs
Normal file
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 어셈블리에 대한 일반 정보는 다음 특성 집합을 통해
|
||||
// 제어됩니다. 어셈블리와 관련된 정보를 수정하려면
|
||||
// 이러한 특성 값을 변경하세요.
|
||||
[assembly: AssemblyTitle("Mitria_Minecraft_Launcher")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Mitria_Minecraft_Launcher")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2021")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// ComVisible을 false로 설정하면 이 어셈블리의 형식이 COM 구성 요소에
|
||||
// 표시되지 않습니다. COM에서 이 어셈블리의 형식에 액세스하려면
|
||||
// 해당 형식에 대해 ComVisible 특성을 true로 설정하세요.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 이 프로젝트가 COM에 노출되는 경우 다음 GUID는 typelib의 ID를 나타냅니다.
|
||||
[assembly: Guid("da6d1992-18c5-4244-af9e-7df5b90eea15")]
|
||||
|
||||
// 어셈블리의 버전 정보는 다음 네 가지 값으로 구성됩니다.
|
||||
//
|
||||
// 주 버전
|
||||
// 부 버전
|
||||
// 빌드 번호
|
||||
// 수정 버전
|
||||
//
|
||||
// 모든 값을 지정하거나 아래와 같이 '*'를 사용하여 빌드 번호 및 수정 번호를
|
||||
// 기본값으로 할 수 있습니다.
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("0.0.*")]
|
||||
//[assembly: AssemblyFileVersion("0.1.0.0")]
|
73
Mitria_Minecraft_Launcher/Properties/Resources.Designer.cs
generated
Normal file
73
Mitria_Minecraft_Launcher/Properties/Resources.Designer.cs
generated
Normal file
@@ -0,0 +1,73 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 이 코드는 도구를 사용하여 생성되었습니다.
|
||||
// 런타임 버전:4.0.30319.42000
|
||||
//
|
||||
// 파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면
|
||||
// 이러한 변경 내용이 손실됩니다.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Mitria_Minecraft_Launcher.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 지역화된 문자열 등을 찾기 위한 강력한 형식의 리소스 클래스입니다.
|
||||
/// </summary>
|
||||
// 이 클래스는 ResGen 또는 Visual Studio와 같은 도구를 통해 StronglyTypedResourceBuilder
|
||||
// 클래스에서 자동으로 생성되었습니다.
|
||||
// 멤버를 추가하거나 제거하려면 .ResX 파일을 편집한 다음 /str 옵션을 사용하여 ResGen을
|
||||
// 다시 실행하거나 VS 프로젝트를 다시 빌드하십시오.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 이 클래스에서 사용하는 캐시된 ResourceManager 인스턴스를 반환합니다.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Mitria_Minecraft_Launcher.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 이 강력한 형식의 리소스 클래스를 사용하여 모든 리소스 조회에 대해 현재 스레드의 CurrentUICulture 속성을
|
||||
/// 재정의합니다.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// System.Drawing.Bitmap 형식의 지역화된 리소스를 찾습니다.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap Loading {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("Loading", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
124
Mitria_Minecraft_Launcher/Properties/Resources.resx
Normal file
124
Mitria_Minecraft_Launcher/Properties/Resources.resx
Normal file
@@ -0,0 +1,124 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="Loading" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Loading.gif;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
29
Mitria_Minecraft_Launcher/Properties/Settings.Designer.cs
generated
Normal file
29
Mitria_Minecraft_Launcher/Properties/Settings.Designer.cs
generated
Normal file
@@ -0,0 +1,29 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
namespace Mitria_Minecraft_Launcher.Properties
|
||||
{
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
7
Mitria_Minecraft_Launcher/Properties/Settings.settings
Normal file
7
Mitria_Minecraft_Launcher/Properties/Settings.settings
Normal file
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
80
Mitria_Minecraft_Launcher/ReportView.Designer.cs
generated
Normal file
80
Mitria_Minecraft_Launcher/ReportView.Designer.cs
generated
Normal file
@@ -0,0 +1,80 @@
|
||||
namespace Mitria_Minecraft_Launcher
|
||||
{
|
||||
partial class ReportView
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(ReportView));
|
||||
this.button_Close = new System.Windows.Forms.Button();
|
||||
this.richTextBox_Report = new System.Windows.Forms.RichTextBox();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// button_Close
|
||||
//
|
||||
this.button_Close.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.button_Close.Location = new System.Drawing.Point(670, 510);
|
||||
this.button_Close.Name = "button_Close";
|
||||
this.button_Close.Size = new System.Drawing.Size(120, 40);
|
||||
this.button_Close.TabIndex = 1;
|
||||
this.button_Close.Text = "Close";
|
||||
this.button_Close.UseVisualStyleBackColor = true;
|
||||
this.button_Close.Click += new System.EventHandler(this.button_Close_Click);
|
||||
//
|
||||
// richTextBox_Report
|
||||
//
|
||||
this.richTextBox_Report.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.richTextBox_Report.Location = new System.Drawing.Point(10, 10);
|
||||
this.richTextBox_Report.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.richTextBox_Report.Name = "richTextBox_Report";
|
||||
this.richTextBox_Report.ReadOnly = true;
|
||||
this.richTextBox_Report.Size = new System.Drawing.Size(780, 490);
|
||||
this.richTextBox_Report.TabIndex = 2;
|
||||
this.richTextBox_Report.TabStop = false;
|
||||
this.richTextBox_Report.Text = "";
|
||||
//
|
||||
// ReportView
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(804, 561);
|
||||
this.Controls.Add(this.richTextBox_Report);
|
||||
this.Controls.Add(this.button_Close);
|
||||
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
|
||||
this.Name = "ReportView";
|
||||
this.Text = "Report View";
|
||||
this.Load += new System.EventHandler(this.ReportView_Load);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
private System.Windows.Forms.Button button_Close;
|
||||
private System.Windows.Forms.RichTextBox richTextBox_Report;
|
||||
}
|
||||
}
|
32
Mitria_Minecraft_Launcher/ReportView.cs
Normal file
32
Mitria_Minecraft_Launcher/ReportView.cs
Normal file
@@ -0,0 +1,32 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Mitria_Minecraft_Launcher
|
||||
{
|
||||
public partial class ReportView : Form
|
||||
{
|
||||
private string report;
|
||||
public ReportView(string reportData)
|
||||
{
|
||||
report = reportData;
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void button_Close_Click(object sender, EventArgs e)
|
||||
{
|
||||
this.Close();
|
||||
}
|
||||
|
||||
private void ReportView_Load(object sender, EventArgs e)
|
||||
{
|
||||
richTextBox_Report.Text = report;
|
||||
}
|
||||
}
|
||||
}
|
213
Mitria_Minecraft_Launcher/ReportView.resx
Normal file
213
Mitria_Minecraft_Launcher/ReportView.resx
Normal file
@@ -0,0 +1,213 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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AHC68KteeR8Uv+Zz2FS9wdqc45qrgeA3BD4X9O3FAAAAON28/yJDNvPYqCsPc4/tPQYUIqmmojcEuako
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
n+o+AIAtterdV1836gqq+wAAts+Z6j71mnBzUwvVfQAAW+RMdZ8M/Z3OzpkOT38AALbHVPcBAGyhTyQT
|
||||
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|
||||
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|
||||
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|
||||
xwAAAABJRU5ErkJggg==
|
||||
</value>
|
||||
</data>
|
||||
</root>
|
BIN
Mitria_Minecraft_Launcher/Resources/Loading.gif
Normal file
BIN
Mitria_Minecraft_Launcher/Resources/Loading.gif
Normal file
Binary file not shown.
After Width: | Height: | Size: 7.9 KiB |
86
Mitria_Minecraft_Launcher/Settings.cs
Normal file
86
Mitria_Minecraft_Launcher/Settings.cs
Normal file
@@ -0,0 +1,86 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Mitria_Minecraft_Launcher
|
||||
{
|
||||
public static class Settings
|
||||
{
|
||||
#pragma warning disable S1104 // Fields should not have public accessibility
|
||||
#pragma warning disable S2223 // Non-constant static fields should not be visible
|
||||
public static LauncherConfig UserLauncherConfig;
|
||||
public static ClientVersion UserClientVersion;
|
||||
|
||||
|
||||
public static readonly string UserLauncherConfigPath = "config.xml";
|
||||
public static readonly string UserClientVersionPath = "version.xml"; // 위치 // 게임 디렉토리 +
|
||||
public static readonly string CustomDataDirectory = "CustomData";
|
||||
public static readonly string RuntimeLocation = "runtime";
|
||||
#pragma warning disable S1075 // URIs should not be hardcoded
|
||||
public static readonly string ServerBaseUrl = "http://mitria.kr/Patchdata";
|
||||
#pragma warning restore S1075 // URIs should not be hardcoded
|
||||
public static readonly string ServerLauncherPatchInformationFile = "/Launcher.xml";
|
||||
public static readonly string ServerDataPatchInformationFile = "/Data.xml";
|
||||
public static readonly string BaseArgument = @"-XX:+UseG1GC -Xmx8G -Xms8G -Dsun.rmi.dgc.server.gcInterval=2147483646 -XX:+UnlockExperimentalVMOptions -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M";
|
||||
|
||||
public static void LoadUserLauncherConfig()
|
||||
{
|
||||
string path = System.IO.Path.GetFullPath(UserLauncherConfigPath);
|
||||
if (System.IO.File.Exists(path))
|
||||
{
|
||||
UserLauncherConfig = CommonLibrary.XMLSystem.LoadFromPath<LauncherConfig>(path);
|
||||
}
|
||||
else
|
||||
{
|
||||
UserLauncherConfig = new LauncherConfig();
|
||||
UserLauncherConfig.MinecraftPlayerName = string.Empty;
|
||||
UserLauncherConfig.Argument = Settings.BaseArgument;
|
||||
UserLauncherConfig.GameDirectory = @"C:\Games\Mitria";
|
||||
UserLauncherConfig.ShellView = false;
|
||||
UserLauncherConfig.RuntimeVersion = "0.0.0.0";
|
||||
UserLauncherConfig.CustomData = new List<string>();
|
||||
}
|
||||
}
|
||||
|
||||
public static void SaveUserLauncherConfig()
|
||||
{
|
||||
string path = System.IO.Path.GetFullPath(UserLauncherConfigPath);
|
||||
string pathDirectory = System.IO.Path.GetDirectoryName(path);
|
||||
if (!System.IO.Directory.Exists(pathDirectory))
|
||||
{
|
||||
System.IO.Directory.CreateDirectory(pathDirectory);
|
||||
}
|
||||
CommonLibrary.XMLSystem.Save(path, UserLauncherConfig);
|
||||
}
|
||||
|
||||
public static void LoadUserClientVersion()
|
||||
{
|
||||
string path = CommonLibrary.Extensions.PathCombineW(UserLauncherConfig.GameDirectory, UserClientVersionPath);
|
||||
if (System.IO.File.Exists(path))
|
||||
{
|
||||
UserClientVersion = CommonLibrary.XMLSystem.LoadFromPath<ClientVersion>(path);
|
||||
}
|
||||
else
|
||||
{
|
||||
UserClientVersion = new ClientVersion();
|
||||
|
||||
UserClientVersion.PackageVersion = "0.0.0.0";
|
||||
UserClientVersion.PackageDirectorys = new List<string>();
|
||||
UserClientVersion.ComponentVersion = "0.0.0.0";
|
||||
UserClientVersion.ComponentDirectorys = new List<string>();
|
||||
}
|
||||
}
|
||||
|
||||
public static void SaveUserClientVersion()
|
||||
{
|
||||
string path = CommonLibrary.Extensions.PathCombineW(UserLauncherConfig.GameDirectory, UserClientVersionPath);
|
||||
string pathDirectory = System.IO.Path.GetDirectoryName(path);
|
||||
if (!System.IO.Directory.Exists(pathDirectory))
|
||||
{
|
||||
System.IO.Directory.CreateDirectory(pathDirectory);
|
||||
}
|
||||
CommonLibrary.XMLSystem.Save(path, UserClientVersion);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
390
Mitria_Minecraft_Launcher/Updater/GameUpdateManager.cs
Normal file
390
Mitria_Minecraft_Launcher/Updater/GameUpdateManager.cs
Normal file
@@ -0,0 +1,390 @@
|
||||
using CommonLibrary;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Mitria_Minecraft_Launcher.Updater
|
||||
{
|
||||
public class GameUpdateManager
|
||||
{
|
||||
public delegate void GameUpdateManagerMessageHandler(object sender, GameUpdateManagerMessageEventArgs downloaderProgressChangedEventArgs);
|
||||
|
||||
public event GameUpdateManagerMessageHandler GameUpdateManagerMessage;
|
||||
|
||||
public GameUpdateManager()
|
||||
{
|
||||
}
|
||||
|
||||
public GameUpdateStatus Start()
|
||||
{
|
||||
GameUpdateManagerMessage(this, new GameUpdateManagerMessageEventArgs(GameUpdateManagerMessageType.Message, 0, 0, "[0/9] GameUpdatStart"));
|
||||
CommonLibrary.Log.INFO("Game Update Start");
|
||||
|
||||
// Downloader 선언
|
||||
var downloader = new Downloader();
|
||||
downloader.DownloaderProgressChangedEvent += Downloader_DownloaderProgressChangedEvent;
|
||||
|
||||
// Version File Download
|
||||
CommonLibrary.Log.INFO("download version file.");
|
||||
var verionData = downloader.DownloadString(Settings.ServerBaseUrl + Settings.ServerDataPatchInformationFile);
|
||||
|
||||
// Versoin File 받기에 실패하였을때 업데이트 전체 실패처리
|
||||
if (verionData == string.Empty)
|
||||
{
|
||||
GameUpdateManagerMessage(this, new GameUpdateManagerMessageEventArgs(GameUpdateManagerMessageType.Message, 0, 0, "★★ Update Fail ★★"));
|
||||
CommonLibrary.Log.FATAL("Failed to download version file");
|
||||
return GameUpdateStatus.Fail;
|
||||
}
|
||||
|
||||
// Version File Xml 형태로 변환
|
||||
var dataPatchInformation = CommonLibrary.XMLSystem.LoadFromData<DataPatchInformation>(verionData);
|
||||
|
||||
// 임시 폴더 생성
|
||||
var tempDirectory = System.IO.Path.GetFullPath("temp");
|
||||
if (!System.IO.Directory.Exists(tempDirectory))
|
||||
{
|
||||
System.IO.Directory.CreateDirectory(tempDirectory);
|
||||
Log.INFO("[GameUpdateManager] +[F] " + tempDirectory);
|
||||
}
|
||||
|
||||
// 런타임 업데이트
|
||||
|
||||
#region Runtime Update
|
||||
|
||||
GameUpdateManagerMessage(this, new GameUpdateManagerMessageEventArgs(GameUpdateManagerMessageType.First, 1, 9, "[1/9] Runtime Version Check"));
|
||||
Log.INFO("[Runtime] Version Check");
|
||||
|
||||
// 버전 비교
|
||||
var thisVersion = Version.Parse(Settings.UserLauncherConfig.RuntimeVersion);
|
||||
var remoteVersion = Version.Parse(dataPatchInformation.RuntimeVersion);
|
||||
CommonLibrary.Log.INFO("[Runtime] LocalVersion : " + thisVersion);
|
||||
CommonLibrary.Log.INFO("[Runtime] RemoteVersion : " + remoteVersion);
|
||||
var result = remoteVersion.CompareTo(thisVersion);
|
||||
|
||||
// 1 : 리모트가 큼, 0 : 같음, -1 리모트가 적음
|
||||
if (result == 0)
|
||||
{
|
||||
CommonLibrary.Log.INFO("[Runtime] Version Same");
|
||||
}
|
||||
else
|
||||
{
|
||||
CommonLibrary.Log
|
||||
.INFO(string.Format("{0}", result == 1 ? "remote is the upper version" : "remote is the lower version"));
|
||||
CommonLibrary.Log.INFO("Runtime delete it for update.");
|
||||
|
||||
// 런타임 폴더 경로 가져오기
|
||||
var rootDirectoryInfo = new System.IO.DirectoryInfo(System.IO.Path.GetFullPath(Settings.RuntimeLocation));
|
||||
|
||||
// 런타임 폴더 삭제후 새로만들기
|
||||
if (!rootDirectoryInfo.Exists)
|
||||
{
|
||||
rootDirectoryInfo.Create();
|
||||
Log.INFO("[Runtime] +[D] " + rootDirectoryInfo.FullName);
|
||||
}
|
||||
else
|
||||
{
|
||||
rootDirectoryInfo.Delete(true);
|
||||
Log.INFO("[Runtime] -[D] " + rootDirectoryInfo.FullName);
|
||||
rootDirectoryInfo.Create();
|
||||
Log.INFO("[Runtime] +[D] " + rootDirectoryInfo.FullName);
|
||||
}
|
||||
|
||||
// 런타임 다운로드 시작
|
||||
GameUpdateManagerMessage(this, new GameUpdateManagerMessageEventArgs(GameUpdateManagerMessageType.First, 2, 9, "[2/9] Runtime Download"));
|
||||
Log.INFO("[Runtime] Data Download Start");
|
||||
var downloadUrl = CommonLibrary.Extensions.PathCombineL(Settings.ServerBaseUrl, dataPatchInformation.RuntimeUrl, dataPatchInformation.RuntimeFileName);
|
||||
var targetPath = System.IO.Path.Combine(tempDirectory, dataPatchInformation.RuntimeFileName); // 임시폴더에 다운로드
|
||||
downloader.DownloadFile(downloadUrl, targetPath);
|
||||
Log.INFO("[Runtime] Data Download End");
|
||||
// 런타임 다운로드 완료
|
||||
|
||||
// 런타임 언패킹 작업
|
||||
var progressPacker = new ProgressPacker();
|
||||
var unpackPath = System.IO.Path.GetFullPath(Settings.RuntimeLocation);
|
||||
GameUpdateManagerMessage(this, new GameUpdateManagerMessageEventArgs(GameUpdateManagerMessageType.First, 3, 9, "[3/9] Runtime Unpack"));
|
||||
Log.INFO("[Runtime] Unpack Start");
|
||||
progressPacker.UnPack(targetPath, unpackPath, new BasicProgress<double>(p => Change(p)));
|
||||
Settings.UserLauncherConfig.RuntimeVersion = remoteVersion.ToString();
|
||||
|
||||
//임시폴더 삭제
|
||||
System.IO.File.Delete(targetPath);
|
||||
Log.INFO("[Runtime] -[F] " + targetPath);
|
||||
Log.INFO("[Runtime] Unpack End");
|
||||
}
|
||||
|
||||
#endregion Runtime Update
|
||||
|
||||
#region Package Update
|
||||
|
||||
GameUpdateManagerMessage(this, new GameUpdateManagerMessageEventArgs(GameUpdateManagerMessageType.First, 4, 9, "[4/9] Package Version Check"));
|
||||
Log.INFO("[Package] Version Check");
|
||||
thisVersion = Version.Parse(Settings.UserClientVersion.PackageVersion);
|
||||
remoteVersion = Version.Parse(dataPatchInformation.PackageVersion);
|
||||
CommonLibrary.Log.INFO("[Package] LocalVersion : " + thisVersion);
|
||||
CommonLibrary.Log.INFO("[Package] RemoteVersion : " + remoteVersion);
|
||||
result = remoteVersion.CompareTo(thisVersion);
|
||||
|
||||
// 1 : 리모트가 큼, 0 : 같음, -1 리모트가 적음
|
||||
if (result == 0)
|
||||
{
|
||||
CommonLibrary.Log.INFO("[Package] Version Same");
|
||||
}
|
||||
else
|
||||
{
|
||||
CommonLibrary.Log
|
||||
.INFO(string.Format("{0}", result == 1 ? "remote is the upper version" : "remote is the lower version"));
|
||||
CommonLibrary.Log.INFO("[Package] delete it for update.");
|
||||
|
||||
var rootDirectoryInfo = new System.IO.DirectoryInfo(System.IO.Path.GetFullPath(Settings.UserLauncherConfig.GameDirectory));
|
||||
|
||||
if (!rootDirectoryInfo.Exists)
|
||||
{
|
||||
rootDirectoryInfo.Create();
|
||||
Log.INFO("[Package] +[D] " + rootDirectoryInfo.FullName);
|
||||
}
|
||||
else
|
||||
{
|
||||
// 비우기 전에 스크린샷폴더 보존 /screenshots
|
||||
string oldScreenshotsDirectory = CommonLibrary.Extensions.PathCombineW(Settings.UserLauncherConfig.GameDirectory, "screenshots");
|
||||
string newScreenshotsDirectory = CommonLibrary.Extensions.PathCombineW("screenshots " + DateTime.Now.ToString());
|
||||
if (System.IO.Directory.Exists(oldScreenshotsDirectory) && System.IO.Directory.GetFiles(oldScreenshotsDirectory, "*", System.IO.SearchOption.AllDirectories).Length > 0)
|
||||
{
|
||||
Log.INFO("[Package] Screenshots Directory Backup : " + newScreenshotsDirectory);
|
||||
System.IO.Directory.Move(oldScreenshotsDirectory, newScreenshotsDirectory);
|
||||
}
|
||||
|
||||
Extensions.EmptyDirectory(rootDirectoryInfo.FullName);
|
||||
Log.INFO("[Package] Empty GameDirectory");
|
||||
}
|
||||
|
||||
var downloadUrl = CommonLibrary.Extensions.PathCombineL(Settings.ServerBaseUrl, dataPatchInformation.PackageUrl, dataPatchInformation.PackageFileName);
|
||||
var targetPath = System.IO.Path.Combine(tempDirectory, dataPatchInformation.PackageFileName);
|
||||
GameUpdateManagerMessage(this, new GameUpdateManagerMessageEventArgs(GameUpdateManagerMessageType.First, 5, 9, "[5/9] Package Download"));
|
||||
Log.INFO("[Package] Download Start");
|
||||
downloader.DownloadFile(downloadUrl, targetPath);
|
||||
Log.INFO("[Package] Download End");
|
||||
|
||||
if (Settings.UserClientVersion.PackageDirectorys != null)
|
||||
{
|
||||
foreach (var item in Settings.UserClientVersion.PackageDirectorys)
|
||||
{
|
||||
var directoryInfo = new System.IO.DirectoryInfo(System.IO.Path.GetFullPath(item));
|
||||
|
||||
if (directoryInfo.Exists)
|
||||
{
|
||||
directoryInfo.Delete(true);
|
||||
Log.INFO("[Package] -[D] " + directoryInfo.FullName);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (dataPatchInformation.PackageDirectorys != null)
|
||||
{
|
||||
foreach (var item in dataPatchInformation.PackageDirectorys)
|
||||
{
|
||||
var directoryInfo = new System.IO.DirectoryInfo(System.IO.Path.GetFullPath(item));
|
||||
|
||||
if (directoryInfo.Exists)
|
||||
{
|
||||
directoryInfo.Delete(true);
|
||||
Log.INFO("[Package] -[D] " + directoryInfo.FullName);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 패키지 언팩
|
||||
var progressPacker = new ProgressPacker();
|
||||
var unpackPath = System.IO.Path.GetFullPath(rootDirectoryInfo.FullName);
|
||||
GameUpdateManagerMessage(this, new GameUpdateManagerMessageEventArgs(GameUpdateManagerMessageType.First, 6, 9, "[6/9] Package Unpack"));
|
||||
Log.INFO("[Package] Unpack Start");
|
||||
progressPacker.UnPack(targetPath, unpackPath, new BasicProgress<double>(p => Change(p)));
|
||||
Settings.UserClientVersion.PackageVersion = remoteVersion.ToString();
|
||||
|
||||
//임시파일 삭제
|
||||
System.IO.File.Delete(targetPath);
|
||||
Log.INFO("[Package] -[F] " + targetPath);
|
||||
Log.INFO("[Package] Unpack End");
|
||||
}
|
||||
|
||||
#endregion Package Update
|
||||
|
||||
#region Coomponent Update
|
||||
|
||||
GameUpdateManagerMessage(this, new GameUpdateManagerMessageEventArgs(GameUpdateManagerMessageType.First, 7, 9, "[7/9] Component Version Check"));
|
||||
Log.INFO("[Component] Version Check");
|
||||
|
||||
thisVersion = Version.Parse(Settings.UserClientVersion.ComponentVersion);
|
||||
remoteVersion = Version.Parse(dataPatchInformation.ComponentVersion);
|
||||
CommonLibrary.Log.INFO("[Component] LocalVersion : " + thisVersion);
|
||||
CommonLibrary.Log.INFO("[Component] RemoteVersion : " + remoteVersion);
|
||||
result = remoteVersion.CompareTo(thisVersion);
|
||||
|
||||
if (result == 0)
|
||||
{
|
||||
CommonLibrary.Log.INFO("[Component] Version Same");
|
||||
}
|
||||
else
|
||||
{
|
||||
var resultDirectorys = new List<string>();
|
||||
|
||||
foreach (var directory in Settings.UserClientVersion.ComponentDirectorys)
|
||||
{
|
||||
if (!dataPatchInformation.ComponentDirectorys.Contains(directory))
|
||||
{
|
||||
resultDirectorys.Add(directory);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var directory in resultDirectorys)
|
||||
{
|
||||
var directoryPath = System.IO.Path.GetFullPath(CommonLibrary.Extensions.PathCombineW(Settings.UserLauncherConfig.GameDirectory, directory));
|
||||
|
||||
if (System.IO.Directory.Exists(directoryPath))
|
||||
{
|
||||
System.IO.Directory.Delete(directoryPath, true);
|
||||
Log.INFO("[Component] -[D] " + directoryPath);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var directory in dataPatchInformation.ComponentDirectorys)
|
||||
{
|
||||
var directoryPath = System.IO.Path.GetFullPath(CommonLibrary.Extensions.PathCombineW(Settings.UserLauncherConfig.GameDirectory, directory));
|
||||
|
||||
if (!System.IO.Directory.Exists(directoryPath))
|
||||
{
|
||||
System.IO.Directory.CreateDirectory(directoryPath);
|
||||
Log.INFO("[Component] +[D] " + directoryPath);
|
||||
}
|
||||
}
|
||||
|
||||
var auditFile = new AuditFile();
|
||||
var localFiles = auditFile.GetLocalFileList(dataPatchInformation.ComponentDirectorys);
|
||||
var removeFiles = auditFile.GetRemoveFiles(localFiles, dataPatchInformation.ComponentList);
|
||||
|
||||
var needFiles = auditFile.GetNeedFiles(localFiles, dataPatchInformation.ComponentList);
|
||||
//var customFiles =
|
||||
|
||||
foreach (var fileDetail in removeFiles)
|
||||
{
|
||||
var filePath = CommonLibrary.Extensions.PathCombineW(Settings.UserLauncherConfig.GameDirectory, fileDetail.Directory, fileDetail.FileName);
|
||||
if (System.IO.File.Exists(filePath))
|
||||
{
|
||||
Log.INFO("[Component] -[F] " + filePath);
|
||||
System.IO.File.Delete(filePath);
|
||||
}
|
||||
}
|
||||
// 디렉토리 삭제
|
||||
GameUpdateManagerMessage(this, new GameUpdateManagerMessageEventArgs(GameUpdateManagerMessageType.First, 8, 9, "[8/9] Component Download"));
|
||||
Log.INFO("[Component] Download Start");
|
||||
for (int i = 0; i < needFiles.Count; i++)
|
||||
{
|
||||
var url = CommonLibrary.Extensions.PathCombineL(Settings.ServerBaseUrl, dataPatchInformation.ComponentUrl, needFiles[i].Directory, needFiles[i].FileName);
|
||||
var path = CommonLibrary.Extensions.PathCombineW(Settings.UserLauncherConfig.GameDirectory, needFiles[i].Directory, needFiles[i].FileName);
|
||||
downloader.DownloadFile(url, path);
|
||||
Log.INFO("[Component] +[F] " + path);
|
||||
}
|
||||
Log.INFO("[Component] Download End");
|
||||
Settings.UserClientVersion.ComponentVersion = remoteVersion.ToString();
|
||||
Settings.UserClientVersion.ComponentDirectorys = dataPatchInformation.ComponentDirectorys;
|
||||
|
||||
#endregion Coomponent Update
|
||||
}
|
||||
// 커스텀 폴더, Config
|
||||
|
||||
#region CustomData
|
||||
// 삭제된 파일 찾기
|
||||
|
||||
string rootCustomPath = System.IO.Path.GetFullPath(Settings.CustomDataDirectory);
|
||||
List<string> files = new List<string>();
|
||||
files.AddRange(System.IO.Directory.GetFiles(CommonLibrary.Extensions.PathCombineW(rootCustomPath, "config")));
|
||||
files.AddRange(System.IO.Directory.GetFiles(CommonLibrary.Extensions.PathCombineW(rootCustomPath, "mods")));
|
||||
for (int i = 0; i < files.Count; i++)
|
||||
{
|
||||
files[i] = files[i].Replace(rootCustomPath + '\\', string.Empty);
|
||||
|
||||
}
|
||||
|
||||
for (int i = 0; i < Settings.UserLauncherConfig.CustomData.Count; i++)
|
||||
{
|
||||
if (!files.Contains(Settings.UserLauncherConfig.CustomData[i]))
|
||||
{
|
||||
|
||||
string filePath = CommonLibrary.Extensions.PathCombineW(Settings.UserLauncherConfig.GameDirectory, Settings.UserLauncherConfig.CustomData[i]);
|
||||
System.IO.File.Delete(filePath);
|
||||
Log.INFO("[CustomData] -[F] " + filePath);
|
||||
}
|
||||
}
|
||||
foreach (var file in files)
|
||||
{
|
||||
string sourcePath = CommonLibrary.Extensions.PathCombineW(rootCustomPath, file);
|
||||
string targetPath = CommonLibrary.Extensions.PathCombineW(Settings.UserLauncherConfig.GameDirectory, file);
|
||||
|
||||
|
||||
if (System.IO.File.Exists(targetPath))
|
||||
{
|
||||
System.IO.FileInfo sourceFile = new System.IO.FileInfo(sourcePath);
|
||||
System.IO.FileInfo targetFile = new System.IO.FileInfo(targetPath);
|
||||
if (sourceFile.GetFileHashCode() != targetFile.GetFileHashCode())
|
||||
{
|
||||
System.IO.File.Copy(sourcePath, targetPath,true);
|
||||
Log.INFO("[CustomData] +[F] " + targetPath);
|
||||
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
System.IO.File.Copy(sourcePath, targetPath);
|
||||
Log.INFO("[CustomData] +[F] " + targetPath);
|
||||
}
|
||||
Settings.UserLauncherConfig.CustomData = files;
|
||||
Settings.SaveUserLauncherConfig();
|
||||
}
|
||||
|
||||
#endregion CustomData
|
||||
|
||||
GameUpdateManagerMessage(this, new GameUpdateManagerMessageEventArgs(GameUpdateManagerMessageType.First, 9, 9, "[9/9] Update Complete"));
|
||||
Log.INFO("GameUpdate All Success");
|
||||
return GameUpdateStatus.Success;
|
||||
}
|
||||
|
||||
private void Change(double value)
|
||||
{
|
||||
var e = new GameUpdateManagerMessageEventArgs(GameUpdateManagerMessageType.Second, (long)(value * 100), 100, string.Empty);
|
||||
GameUpdateManagerMessage?.Invoke(this, e);
|
||||
}
|
||||
|
||||
private void Downloader_DownloaderProgressChangedEvent(object sender, DownloaderProgressChangedEventArgs downloaderProgressChangedEventArgs)
|
||||
{
|
||||
var e = new GameUpdateManagerMessageEventArgs(GameUpdateManagerMessageType.Second, downloaderProgressChangedEventArgs.ProcessedByte, downloaderProgressChangedEventArgs.FileSize, string.Empty);
|
||||
GameUpdateManagerMessage?.Invoke(this, e);
|
||||
}
|
||||
}
|
||||
|
||||
public enum GameUpdateStatus
|
||||
{
|
||||
Success,
|
||||
Fail
|
||||
}
|
||||
|
||||
public enum GameUpdateManagerMessageType
|
||||
{
|
||||
First,
|
||||
Second,
|
||||
Message
|
||||
}
|
||||
|
||||
public class GameUpdateManagerMessageEventArgs : EventArgs
|
||||
{
|
||||
public GameUpdateManagerMessageType MessageType { get; set; }
|
||||
public long MinValue { get; set; }
|
||||
public long MaxValue { get; set; }
|
||||
public string Message { get; set; }
|
||||
|
||||
public GameUpdateManagerMessageEventArgs(GameUpdateManagerMessageType messageType, long minValue, long maxValue, string message)
|
||||
{
|
||||
MessageType = messageType;
|
||||
MinValue = minValue;
|
||||
MaxValue = maxValue;
|
||||
Message = message;
|
||||
}
|
||||
}
|
||||
}
|
59
Mitria_Minecraft_Launcher/Updater/LauncherUpdate.cs
Normal file
59
Mitria_Minecraft_Launcher/Updater/LauncherUpdate.cs
Normal file
@@ -0,0 +1,59 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using CommonLibrary;
|
||||
namespace Mitria_Minecraft_Launcher.Updater
|
||||
{
|
||||
internal class LauncherUpdate
|
||||
{
|
||||
public LauncherUpdateStatus Start()
|
||||
{
|
||||
Downloader downloader = new Downloader();
|
||||
CommonLibrary.Log.INFO("Launcher Update Process Start");
|
||||
|
||||
string verionData = downloader.DownloadString(Settings.ServerBaseUrl + Settings.ServerLauncherPatchInformationFile);
|
||||
if (verionData == string.Empty)
|
||||
{
|
||||
return LauncherUpdateStatus.Fail;
|
||||
}
|
||||
|
||||
LauncherPatchInformation launcherPatchInformation = CommonLibrary.XMLSystem.LoadFromData<LauncherPatchInformation>(verionData);
|
||||
Version thisVersion = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version;
|
||||
Version remoteVersion = Version.Parse(launcherPatchInformation.Version);
|
||||
CommonLibrary.Log.INFO("Launcher Version : " + thisVersion);
|
||||
CommonLibrary.Log.INFO("Remote Launcher Version : " + remoteVersion);
|
||||
int result = remoteVersion.CompareTo(thisVersion);
|
||||
|
||||
if (result <= 0)
|
||||
{
|
||||
CommonLibrary.Log.INFO("Version Same");
|
||||
return LauncherUpdateStatus.Same;
|
||||
}
|
||||
else
|
||||
{
|
||||
CommonLibrary.Log.INFO("Launcher Update");
|
||||
string tempDirectory = Path.GetFullPath("temp");
|
||||
if (!System.IO.Directory.Exists(tempDirectory))
|
||||
{
|
||||
System.IO.Directory.CreateDirectory("temp");
|
||||
}
|
||||
|
||||
string downloadUrl = CommonLibrary.Extensions.PathCombineL(Settings.ServerBaseUrl, launcherPatchInformation.LauncherUrl, launcherPatchInformation.LauncherFileName);
|
||||
string newLauncherFile = CommonLibrary.Extensions.PathCombineW(tempDirectory, launcherPatchInformation.LauncherFileName);
|
||||
downloader.DownloadFile(downloadUrl, newLauncherFile);
|
||||
string launcherFile = System.Reflection.Assembly.GetExecutingAssembly().Location;
|
||||
string oldLauncherFile = CommonLibrary.Extensions.PathCombineW(tempDirectory, System.Reflection.Assembly.GetExecutingAssembly().GetName().Name + "_old");
|
||||
|
||||
System.IO.File.Move(launcherFile, oldLauncherFile);
|
||||
System.IO.File.Move(newLauncherFile, launcherFile);
|
||||
return LauncherUpdateStatus.Update;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal enum LauncherUpdateStatus
|
||||
{
|
||||
Update,
|
||||
Same,
|
||||
Fail
|
||||
}
|
||||
}
|
51
Mitria_Minecraft_Launcher/packages.config
Normal file
51
Mitria_Minecraft_Launcher/packages.config
Normal file
@@ -0,0 +1,51 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Costura.Fody" version="5.7.0" targetFramework="net472" developmentDependency="true" />
|
||||
<package id="Fody" version="6.5.5" targetFramework="net472" developmentDependency="true" />
|
||||
<package id="Microsoft.NETCore.Platforms" version="1.1.0" targetFramework="net472" />
|
||||
<package id="Microsoft.Win32.Primitives" version="4.3.0" targetFramework="net472" />
|
||||
<package id="NETStandard.Library" version="1.6.1" targetFramework="net472" />
|
||||
<package id="System.AppContext" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Collections" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Collections.Concurrent" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Console" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Diagnostics.Debug" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Diagnostics.DiagnosticSource" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Diagnostics.Tools" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Diagnostics.Tracing" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Globalization" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Globalization.Calendars" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.IO" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.IO.Compression" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.IO.Compression.ZipFile" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.IO.FileSystem" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.IO.FileSystem.Primitives" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Linq" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Linq.Expressions" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Net.Http" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Net.Primitives" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Net.Sockets" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.ObjectModel" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Reflection" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Reflection.Extensions" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Reflection.Primitives" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Resources.ResourceManager" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Runtime" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Runtime.Extensions" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Runtime.Handles" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Runtime.InteropServices" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Runtime.InteropServices.RuntimeInformation" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Runtime.Numerics" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Security.Cryptography.Algorithms" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Security.Cryptography.Encoding" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Security.Cryptography.Primitives" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Security.Cryptography.X509Certificates" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Text.Encoding" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Text.Encoding.Extensions" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Text.RegularExpressions" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Threading" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Threading.Tasks" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Threading.Timer" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Xml.ReaderWriter" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.Xml.XDocument" version="4.3.0" targetFramework="net472" />
|
||||
</packages>
|
Reference in New Issue
Block a user