295 lines
17 KiB
C#
295 lines
17 KiB
C#
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namespace Mitria_Minecraft_Launcher
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{
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partial class LauncherForm
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{
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/// <summary>
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/// 필수 디자이너 변수입니다.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// 사용 중인 모든 리소스를 정리합니다.
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/// </summary>
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/// <param name="disposing">관리되는 리소스를 삭제해야 하면 true이고, 그렇지 않으면 false입니다.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form 디자이너에서 생성한 코드
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/// <summary>
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/// 디자이너 지원에 필요한 메서드입니다.
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/// 이 메서드의 내용을 코드 편집기로 수정하지 마세요.
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/// </summary>
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private void InitializeComponent()
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{
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(LauncherForm));
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this.button_Run = new System.Windows.Forms.Button();
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this.label_MinecraftPlayerName = new System.Windows.Forms.Label();
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this.textBox_MinecraftPlayerName = new System.Windows.Forms.TextBox();
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this.label_First = new System.Windows.Forms.Label();
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this.label_Second = new System.Windows.Forms.Label();
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this.groupBox_MinecraftRun = new System.Windows.Forms.GroupBox();
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this.groupBox_Progress = new System.Windows.Forms.GroupBox();
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this.label_Second_Percentage = new System.Windows.Forms.Label();
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this.label_First_Percentage = new System.Windows.Forms.Label();
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this.textBox_ProgressLog = new System.Windows.Forms.TextBox();
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this.progressBar_Second = new System.Windows.Forms.ProgressBar();
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this.progressBar_First = new System.Windows.Forms.ProgressBar();
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this.groupBox_LauncherSettings = new System.Windows.Forms.GroupBox();
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this.button_Open_GameDirectory = new System.Windows.Forms.Button();
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this.button_Report = new System.Windows.Forms.Button();
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this.button_Open_LauncherDirectory = new System.Windows.Forms.Button();
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this.button_Setup = new System.Windows.Forms.Button();
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this.groupBox_MinecraftRun.SuspendLayout();
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this.groupBox_Progress.SuspendLayout();
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this.groupBox_LauncherSettings.SuspendLayout();
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this.SuspendLayout();
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//
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// button_Run
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//
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this.button_Run.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63)))));
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this.button_Run.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.button_Run.Location = new System.Drawing.Point(230, 30);
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this.button_Run.Name = "button_Run";
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this.button_Run.Size = new System.Drawing.Size(50, 41);
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this.button_Run.TabIndex = 1;
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this.button_Run.Text = "Run";
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this.button_Run.UseVisualStyleBackColor = false;
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this.button_Run.Click += new System.EventHandler(this.button_Run_Click);
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//
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// label_MinecraftPlayerName
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//
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this.label_MinecraftPlayerName.AutoSize = true;
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this.label_MinecraftPlayerName.Location = new System.Drawing.Point(20, 30);
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this.label_MinecraftPlayerName.Name = "label_MinecraftPlayerName";
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this.label_MinecraftPlayerName.Size = new System.Drawing.Size(131, 12);
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this.label_MinecraftPlayerName.TabIndex = 0;
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this.label_MinecraftPlayerName.Text = "Minecraft PlayerName";
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//
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// textBox_MinecraftPlayerName
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//
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this.textBox_MinecraftPlayerName.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(68)))), ((int)(((byte)(75)))));
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this.textBox_MinecraftPlayerName.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
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this.textBox_MinecraftPlayerName.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
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this.textBox_MinecraftPlayerName.Location = new System.Drawing.Point(35, 50);
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this.textBox_MinecraftPlayerName.Name = "textBox_MinecraftPlayerName";
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this.textBox_MinecraftPlayerName.Size = new System.Drawing.Size(178, 21);
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this.textBox_MinecraftPlayerName.TabIndex = 0;
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//
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// label_First
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//
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this.label_First.AutoSize = true;
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this.label_First.Location = new System.Drawing.Point(30, 30);
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this.label_First.Name = "label_First";
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this.label_First.Size = new System.Drawing.Size(35, 12);
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this.label_First.TabIndex = 1;
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this.label_First.Text = "[0/0]";
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//
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// label_Second
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//
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this.label_Second.AutoSize = true;
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this.label_Second.Location = new System.Drawing.Point(30, 110);
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this.label_Second.Name = "label_Second";
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this.label_Second.Size = new System.Drawing.Size(35, 12);
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this.label_Second.TabIndex = 1;
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this.label_Second.Text = "[0/0]";
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//
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// groupBox_MinecraftRun
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//
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this.groupBox_MinecraftRun.Controls.Add(this.label_MinecraftPlayerName);
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this.groupBox_MinecraftRun.Controls.Add(this.textBox_MinecraftPlayerName);
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this.groupBox_MinecraftRun.Controls.Add(this.button_Run);
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this.groupBox_MinecraftRun.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
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this.groupBox_MinecraftRun.Location = new System.Drawing.Point(262, 260);
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this.groupBox_MinecraftRun.Name = "groupBox_MinecraftRun";
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this.groupBox_MinecraftRun.Size = new System.Drawing.Size(300, 90);
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this.groupBox_MinecraftRun.TabIndex = 0;
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this.groupBox_MinecraftRun.TabStop = false;
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this.groupBox_MinecraftRun.Text = "Minecarft Run";
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//
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// groupBox_Progress
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//
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this.groupBox_Progress.Controls.Add(this.label_Second_Percentage);
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this.groupBox_Progress.Controls.Add(this.label_First_Percentage);
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this.groupBox_Progress.Controls.Add(this.label_First);
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this.groupBox_Progress.Controls.Add(this.textBox_ProgressLog);
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this.groupBox_Progress.Controls.Add(this.label_Second);
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this.groupBox_Progress.Controls.Add(this.progressBar_Second);
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this.groupBox_Progress.Controls.Add(this.progressBar_First);
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this.groupBox_Progress.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
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this.groupBox_Progress.Location = new System.Drawing.Point(12, 12);
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this.groupBox_Progress.Name = "groupBox_Progress";
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this.groupBox_Progress.Size = new System.Drawing.Size(550, 240);
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this.groupBox_Progress.TabIndex = 0;
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this.groupBox_Progress.TabStop = false;
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this.groupBox_Progress.Text = "Progress";
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//
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// label_Second_Percentage
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//
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this.label_Second_Percentage.Location = new System.Drawing.Point(178, 110);
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this.label_Second_Percentage.Name = "label_Second_Percentage";
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this.label_Second_Percentage.Size = new System.Drawing.Size(52, 12);
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this.label_Second_Percentage.TabIndex = 2;
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this.label_Second_Percentage.Text = "100%";
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this.label_Second_Percentage.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
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//
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// label_First_Percentage
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//
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this.label_First_Percentage.Location = new System.Drawing.Point(180, 30);
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this.label_First_Percentage.Name = "label_First_Percentage";
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this.label_First_Percentage.Size = new System.Drawing.Size(50, 12);
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this.label_First_Percentage.TabIndex = 2;
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this.label_First_Percentage.Text = "100%";
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this.label_First_Percentage.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
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//
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// textBox_ProgressLog
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//
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this.textBox_ProgressLog.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63)))));
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this.textBox_ProgressLog.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
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this.textBox_ProgressLog.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
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this.textBox_ProgressLog.Location = new System.Drawing.Point(260, 30);
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this.textBox_ProgressLog.Multiline = true;
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this.textBox_ProgressLog.Name = "textBox_ProgressLog";
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this.textBox_ProgressLog.ReadOnly = true;
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this.textBox_ProgressLog.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
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this.textBox_ProgressLog.Size = new System.Drawing.Size(270, 170);
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this.textBox_ProgressLog.TabIndex = 0;
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this.textBox_ProgressLog.TabStop = false;
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//
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// progressBar_Second
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//
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this.progressBar_Second.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(185)))), ((int)(((byte)(187)))), ((int)(((byte)(190)))));
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this.progressBar_Second.Location = new System.Drawing.Point(30, 130);
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this.progressBar_Second.Name = "progressBar_Second";
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this.progressBar_Second.Size = new System.Drawing.Size(200, 30);
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this.progressBar_Second.TabIndex = 0;
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//
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// progressBar_First
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//
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this.progressBar_First.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(185)))), ((int)(((byte)(187)))), ((int)(((byte)(190)))));
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this.progressBar_First.Location = new System.Drawing.Point(30, 50);
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this.progressBar_First.Name = "progressBar_First";
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this.progressBar_First.Size = new System.Drawing.Size(200, 30);
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this.progressBar_First.TabIndex = 0;
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//
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// groupBox_LauncherSettings
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//
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this.groupBox_LauncherSettings.Controls.Add(this.button_Open_GameDirectory);
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this.groupBox_LauncherSettings.Controls.Add(this.button_Report);
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this.groupBox_LauncherSettings.Controls.Add(this.button_Open_LauncherDirectory);
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this.groupBox_LauncherSettings.Controls.Add(this.button_Setup);
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this.groupBox_LauncherSettings.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
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this.groupBox_LauncherSettings.Location = new System.Drawing.Point(12, 260);
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this.groupBox_LauncherSettings.Name = "groupBox_LauncherSettings";
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this.groupBox_LauncherSettings.Size = new System.Drawing.Size(244, 90);
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this.groupBox_LauncherSettings.TabIndex = 0;
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this.groupBox_LauncherSettings.TabStop = false;
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this.groupBox_LauncherSettings.Text = "Launcher Settings";
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//
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// button_Open_GameDirectory
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//
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this.button_Open_GameDirectory.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63)))));
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this.button_Open_GameDirectory.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.button_Open_GameDirectory.Location = new System.Drawing.Point(120, 55);
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this.button_Open_GameDirectory.Name = "button_Open_GameDirectory";
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this.button_Open_GameDirectory.Size = new System.Drawing.Size(110, 25);
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this.button_Open_GameDirectory.TabIndex = 2;
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this.button_Open_GameDirectory.TabStop = false;
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this.button_Open_GameDirectory.Text = "Game Folder";
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this.button_Open_GameDirectory.UseVisualStyleBackColor = false;
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this.button_Open_GameDirectory.Click += new System.EventHandler(this.button_Open_GameDirectory_Click);
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//
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// button_Report
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//
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this.button_Report.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63)))));
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this.button_Report.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.button_Report.Location = new System.Drawing.Point(20, 55);
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this.button_Report.Name = "button_Report";
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this.button_Report.Size = new System.Drawing.Size(85, 25);
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this.button_Report.TabIndex = 1;
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this.button_Report.TabStop = false;
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this.button_Report.Text = "Report";
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this.button_Report.UseVisualStyleBackColor = false;
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this.button_Report.Click += new System.EventHandler(this.button_Report_Click);
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//
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// button_Open_LauncherDirectory
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//
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this.button_Open_LauncherDirectory.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63)))));
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this.button_Open_LauncherDirectory.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.button_Open_LauncherDirectory.Location = new System.Drawing.Point(120, 20);
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this.button_Open_LauncherDirectory.Name = "button_Open_LauncherDirectory";
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this.button_Open_LauncherDirectory.Size = new System.Drawing.Size(110, 25);
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this.button_Open_LauncherDirectory.TabIndex = 1;
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this.button_Open_LauncherDirectory.TabStop = false;
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this.button_Open_LauncherDirectory.Text = "Launcher Folder";
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this.button_Open_LauncherDirectory.UseVisualStyleBackColor = false;
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this.button_Open_LauncherDirectory.Click += new System.EventHandler(this.button_Open_LauncherDirectory_Click);
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//
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// button_Setup
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//
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this.button_Setup.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63)))));
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this.button_Setup.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.button_Setup.Location = new System.Drawing.Point(20, 20);
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this.button_Setup.Name = "button_Setup";
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this.button_Setup.Size = new System.Drawing.Size(85, 25);
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this.button_Setup.TabIndex = 0;
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this.button_Setup.TabStop = false;
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this.button_Setup.Text = "Base Setup";
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this.button_Setup.UseVisualStyleBackColor = false;
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this.button_Setup.Click += new System.EventHandler(this.button_Setup_Click);
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//
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// LauncherForm
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(57)))), ((int)(((byte)(63)))));
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this.ClientSize = new System.Drawing.Size(574, 360);
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this.Controls.Add(this.groupBox_LauncherSettings);
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this.Controls.Add(this.groupBox_Progress);
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this.Controls.Add(this.groupBox_MinecraftRun);
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this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
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this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
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this.MaximizeBox = false;
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this.MinimizeBox = false;
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this.Name = "LauncherForm";
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this.Text = "This";
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this.Load += new System.EventHandler(this.LauncherForm_Load);
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this.groupBox_MinecraftRun.ResumeLayout(false);
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this.groupBox_MinecraftRun.PerformLayout();
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this.groupBox_Progress.ResumeLayout(false);
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this.groupBox_Progress.PerformLayout();
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this.groupBox_LauncherSettings.ResumeLayout(false);
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this.ResumeLayout(false);
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}
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#endregion
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private System.Windows.Forms.Button button_Run;
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private System.Windows.Forms.Label label_MinecraftPlayerName;
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private System.Windows.Forms.TextBox textBox_MinecraftPlayerName;
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private System.Windows.Forms.Label label_First;
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private System.Windows.Forms.Label label_Second;
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private System.Windows.Forms.GroupBox groupBox_MinecraftRun;
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private System.Windows.Forms.GroupBox groupBox_Progress;
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private System.Windows.Forms.TextBox textBox_ProgressLog;
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private System.Windows.Forms.ProgressBar progressBar_Second;
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private System.Windows.Forms.ProgressBar progressBar_First;
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private System.Windows.Forms.GroupBox groupBox_LauncherSettings;
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private System.Windows.Forms.Button button_Setup;
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private System.Windows.Forms.Label label_Second_Percentage;
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private System.Windows.Forms.Label label_First_Percentage;
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private System.Windows.Forms.Button button_Report;
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private System.Windows.Forms.Button button_Open_LauncherDirectory;
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private System.Windows.Forms.Button button_Open_GameDirectory;
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}
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}
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